Searched refs:swsetup (Results 1 – 6 of 6) sorted by relevance
52 SScontext *swsetup = (SScontext *)CALLOC(sizeof(SScontext)); in _swsetup_CreateContext() local54 if (!swsetup) in _swsetup_CreateContext()57 ctx->swsetup_context = swsetup; in _swsetup_CreateContext()59 swsetup->NewState = ~0; in _swsetup_CreateContext()72 SScontext *swsetup = SWSETUP_CONTEXT(ctx); in _swsetup_DestroyContext() local74 if (swsetup) { in _swsetup_DestroyContext()75 FREE(swsetup); in _swsetup_DestroyContext()114 SScontext *swsetup = SWSETUP_CONTEXT(ctx); in setup_vertex_format() local120 if (intColors != swsetup->intColors || in setup_vertex_format()121 tnl->render_inputs_bitset != swsetup->last_index_bitset) { in setup_vertex_format()[all …]
36 SScontext *swsetup = SWSETUP_CONTEXT(ctx); in TAG() local71 if (swsetup->intColors) { in TAG()83 if (swsetup->intColors) { in TAG()96 if (swsetup->intColors) { in TAG()191 if (swsetup->intColors) { in TAG()
72 SScontext *swsetup = SWSETUP_CONTEXT(ctx); in _swsetup_edge_render_line_tri() local74 if (swsetup->render_prim == GL_POLYGON) { in _swsetup_edge_render_line_tri()115 SScontext *swsetup = SWSETUP_CONTEXT(ctx); in _swsetup_render_tri() local118 SWvertex *verts = swsetup->verts; in _swsetup_render_tri()
45 the swsetup module is 'awake':49 There is no explicit call to put the swsetup module to sleep. Simply
30 the swsetup module is 'awake':
33 the swsetup module is 'awake':