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Searched refs:tMin (Results 1 – 8 of 8) sorted by relevance

/external/skia/tests/
DPathOpsAngleIdeas.cpp35 double tMin; member
246 result->tMin = SkTMin(t1, t2); in orderTRange()
293 upperRange->tMin = 0; in bruteMinT()
294 lowerRange->tMin = 1; in bruteMinT()
312 bestCCW, tRange.ccw, lowerRange->tMin, upperRange->tMin, r, in bruteMinT()
313 tRange.tMin); in bruteMinT()
316 if (tRange.tMin < upperRange->tMin) { in bruteMinT()
317 upperRange->tMin = 0; in bruteMinT()
322 if (upperRange->tMin < tRange.tMin) { in bruteMinT()
327 if (lowerRange->tMin > tRange.tMin) { in bruteMinT()
[all …]
/external/apache-commons-math/src/main/java/org/apache/commons/math/ode/
DContinuousOutputModel.java260 double tMin = 0.5 * (sMin.getPreviousTime() + sMin.getCurrentTime()); in setInterpolatedTime() local
290 tMin = 0.5 * (si.getPreviousTime() + si.getCurrentTime()); in setInterpolatedTime()
302 if ((FastMath.abs(tMed - tMin) < 1e-6) || (FastMath.abs(tMax - tMed) < 1e-6)) { in setInterpolatedTime()
310 final double d23 = tMed - tMin; in setInterpolatedTime()
311 final double d13 = tMax - tMin; in setInterpolatedTime()
314 final double dt3 = time - tMin; in setInterpolatedTime()
/external/jmonkeyengine/engine/src/tools/jme3tools/optimize/
DOctree.java154 float tMin = boundResults.getClosestCollision().getDistance(); in intersect() local
157 tMin = Math.max(tMin, 0); in intersect()
160 root.intersectWhere(r, geoms, tMin, tMax, results); in intersect()
/external/jmonkeyengine/engine/src/core/com/jme3/collision/bih/
DBIHNode.java341 float tMin = data.min, in intersectWhere() local
344 if (tMax < tMin) { in intersectWhere()
374 if (tMin > tNearSplit && tMax < tFarSplit) { in intersectWhere()
378 if (tMin > tNearSplit) { in intersectWhere()
379 tMin = max(tMin, tFarSplit); in intersectWhere()
385 stack.add(new BIHStackData(farNode, max(tMin, tFarSplit), tMax)); in intersectWhere()
DBIHTree.java404 float tMin = boundResults.getClosestCollision().getDistance(); in collideWithRay() local
409 } else if (tMin == tMax) { in collideWithRay()
410 tMin = 0; in collideWithRay()
413 if (tMin <= 0) { in collideWithRay()
414 tMin = 0; in collideWithRay()
419 if (tMin > tMax){ in collideWithRay()
425 return root.intersectWhere(r, worldMatrix, this, tMin, tMax, results); in collideWithRay()
/external/deqp/modules/glshared/
DglsRasterizationTestUtil.cpp429 …const float tMin = getMinValueWithinError(minimalRangeDivision(dividendMin, dividendMax, divisor… in calcLineInterpolationWeights() local
430 DE_ASSERT(tMin <= tMax); in calcLineInterpolationWeights()
432 …const float perspectiveTMax = getMaxValueWithinError(maximalRangeDivision(tMin, tMax, wb, wb), … in calcLineInterpolationWeights()
433 …const float perspectiveTMin = getMinValueWithinError(minimalRangeDivision(tMin, tMax, wb, wb), … in calcLineInterpolationWeights()
436 …Max = getMaxValueWithinError(maximalRangeDivision((1.0f - tMax), (1.0f - tMin), wa, wa), divError… in calcLineInterpolationWeights()
437 …Min = getMinValueWithinError(minimalRangeDivision((1.0f - tMax), (1.0f - tMin), wa, wa), divError… in calcLineInterpolationWeights()
487 …const float tMin = getMinValueWithinError(minimalRangeDivision(dividendMin, dividendMax, divisor… in calcLineInterpolationWeightsAxisProjected() local
488 DE_ASSERT(tMin <= tMax); in calcLineInterpolationWeightsAxisProjected()
490 …const float perspectiveTMax = getMaxValueWithinError(maximalRangeDivision(tMin, tMax, wb, wb), … in calcLineInterpolationWeightsAxisProjected()
491 …const float perspectiveTMin = getMinValueWithinError(minimalRangeDivision(tMin, tMax, wb, wb), … in calcLineInterpolationWeightsAxisProjected()
[all …]
/external/deqp/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp266 float tMin = -0.2f; in iterate() local
270 computeQuadTexCoord2D(texCoord, tcu::Vec2(sMin, tMin), tcu::Vec2(sMin+sRange, tMin+tRange)); in iterate()
/external/deqp/modules/gles2/accuracy/
Des2aTextureFilteringTests.cpp275 float tMin = -0.2f; in iterate() local
279 computeQuadTexCoord2D(texCoord, tcu::Vec2(sMin, tMin), tcu::Vec2(sMin+sRange, tMin+tRange)); in iterate()