Searched refs:tUnit (Results 1 – 3 of 3) sorted by relevance
121 struct gl_texture_unit *tUnit = &ctx->Texture.Unit[unit]; in i830_update_tex_unit() local122 struct gl_texture_object *tObj = tUnit->_Current; in i830_update_tex_unit()244 lodbias = (int) ((tUnit->LodBias + sampler->LodBias) * 16.0); in i830_update_tex_unit()
139 struct gl_texture_unit *tUnit = &ctx->Texture.Unit[unit]; in i915_update_tex_unit() local140 struct gl_texture_object *tObj = tUnit->_Current; in i915_update_tex_unit()249 lodbias = (int) ((tUnit->LodBias + sampler->LodBias) * 16.0); in i915_update_tex_unit()
1848 struct gl_texture_unit tUnit = rmesa->radeon.glCtx->Texture.Unit[unit]; in radeonUploadTexMatrix() local1852 if ((tUnit._ReallyEnabled & (TEXTURE_3D_BIT | TEXTURE_CUBE_BIT)) == 0) { in radeonUploadTexMatrix()