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Searched refs:tallChild (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLNameAllocator.cpp233 SparseNameTree* tallChild = static_cast<SparseNameTree*>((this->*Tall).get()); in rebalanceImpl() local
234 if ((tallChild->*Tall)->height() < (tallChild->*Short)->height()) { in rebalanceImpl()
235 (this->*Tall).reset(tallChild->rotate<Short, Tall>()); in rebalanceImpl()