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Searched refs:tempTex (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/effects/
DGrConfigConversionEffect.cpp193 SkAutoTUnref<GrTexture> tempTex(context->textureProvider()->createTexture(desc, true, NULL, 0)); in TestForPreservingPMConversions() local
194 if (!tempTex.get()) { in TestForPreservingPMConversions()
228 (tempTex, false, *pmToUPMRule, SkMatrix::I()))); in TestForPreservingPMConversions()
243 context->drawNonAARectToRect(tempTex->asRenderTarget(), in TestForPreservingPMConversions()