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Searched refs:texFormat (Results 1 – 25 of 30) sorted by relevance

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/external/deqp/modules/gles31/functional/
Des31fTextureBorderClampTests.cpp219 …reateTextureFromInternalFormat (glu::RenderContext& renderCtx, deUint32 texFormat, const tcu::IVec… in createTextureFromInternalFormat()
221 return de::MovePtr<glu::Texture2D>(new glu::Texture2D(renderCtx, texFormat, size.x(), size.y())); in createTextureFromInternalFormat()
224 …createTextureFromFormatAndType (glu::RenderContext& renderCtx, deUint32 texFormat, deUint32 type, … in createTextureFromFormatAndType()
226 …return de::MovePtr<glu::Texture2D>(new glu::Texture2D(renderCtx, texFormat, type, size.x(), size.y… in createTextureFromFormatAndType()
254 …reateTextureFromInternalFormat (glu::RenderContext& renderCtx, deUint32 texFormat, const tcu::IVec… in createTextureFromInternalFormat()
256 …return de::MovePtr<glu::Texture3D>(new glu::Texture3D(renderCtx, texFormat, size.x(), size.y(), si… in createTextureFromInternalFormat()
259 …createTextureFromFormatAndType (glu::RenderContext& renderCtx, deUint32 texFormat, deUint32 type, … in createTextureFromFormatAndType()
261 …return de::MovePtr<glu::Texture3D>(new glu::Texture3D(renderCtx, texFormat, type, size.x(), size.y… in createTextureFromFormatAndType()
284 …lu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, deUint32 texFormat, const typename … in genDummyTexture() argument
288 …if (isDepthFormat(texFormat, tcu::Sampler::MODE_DEPTH) || isStencilFormat(texFormat, tcu::Sampler:… in genDummyTexture()
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Des31fOpaqueTypeIndexingTests.cpp263 tcu::TextureFormat texFormat, in setupTexture() argument
268 const deUint32 intFormat = glu::getInternalFormat(texFormat); in setupTexture()
269 const glu::TransferFormat transferFmt = glu::getTransferFormat(texFormat); in setupTexture()
438 const TextureFormat texFormat = getSamplerTextureFormat(m_samplerType); in iterate() local
443 vector<deUint8> texData (numSamplers * texFormat.getPixelSize()); in iterate()
444 const tcu::PixelBufferAccess refTexAccess (texFormat, numSamplers, 1, 1, &texData[0]); in iterate()
499 …setupTexture(gl, textures[samplerNdx], m_samplerType, texFormat, &texData[samplerNdx*texFormat.get… in iterate()
/external/mesa3d/src/mesa/main/
Dtexparam.c994 gl_format texFormat; in get_tex_level_parameter_image() local
1006 texFormat = img->TexFormat; in get_tex_level_parameter_image()
1019 if (_mesa_is_format_compressed(texFormat)) { in get_tex_level_parameter_image()
1021 *params = _mesa_compressed_format_to_glenum(ctx, texFormat); in get_tex_level_parameter_image()
1050 *params = _mesa_get_format_bits(texFormat, pname); in get_tex_level_parameter_image()
1057 *params = _mesa_get_format_bits(texFormat, pname); in get_tex_level_parameter_image()
1060 *params = MIN2(_mesa_get_format_bits(texFormat, in get_tex_level_parameter_image()
1062 _mesa_get_format_bits(texFormat, in get_tex_level_parameter_image()
1073 *params = _mesa_get_format_bits(texFormat, pname); in get_tex_level_parameter_image()
1079 *params = _mesa_get_format_bits(texFormat, pname); in get_tex_level_parameter_image()
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Dtexstorage.c133 gl_format texFormat; in setup_texstorage() local
142 texFormat = _mesa_choose_texture_format(ctx, texObj, target, 0, in setup_texstorage()
161 0, internalFormat, texFormat); in setup_texstorage()
Dtexgetimage.c229 const gl_format texFormat = in get_tex_rgba_compressed() local
231 const GLenum baseFormat = _mesa_get_format_base_format(texFormat); in get_tex_rgba_compressed()
258 _mesa_decompress_image(texFormat, width, height, in get_tex_rgba_compressed()
323 const gl_format texFormat = in get_tex_rgba_uncompressed() local
388 _mesa_unpack_uint_rgba_row(texFormat, width, src, rgba_uint); in get_tex_rgba_uncompressed()
401 _mesa_unpack_rgba_row(texFormat, width, src, rgba); in get_tex_rgba_uncompressed()
Dteximage.c2998 gl_format texFormat = MESA_FORMAT_NONE; in teximage() local
3006 texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, in teximage()
3008 if (!legal_texture_size(ctx, texFormat, width, height, depth)) { in teximage()
3022 border, internalFormat, texFormat); in teximage()
3062 gl_format texFormat; in teximage() local
3066 texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, in teximage()
3070 if (legal_texture_size(ctx, texFormat, width, height, depth)) { in teximage()
3073 border, internalFormat, texFormat); in teximage()
3345 get_copy_tex_image_source(struct gl_context *ctx, gl_format texFormat) in get_copy_tex_image_source() argument
3347 if (_mesa_get_format_bits(texFormat, GL_DEPTH_BITS) > 0) { in get_copy_tex_image_source()
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Dtexobj.c728 gl_format texFormat; in _mesa_get_fallback_texture() local
789 texFormat = ctx->Driver.ChooseTextureFormat(ctx, target, in _mesa_get_fallback_texture()
810 GL_RGBA, texFormat); in _mesa_get_fallback_texture()
/external/deqp/modules/gles3/performance/
Des3pTextureCases.cpp95 const tcu::TextureFormat texFormat = glu::mapGLInternalFormat(m_internalFormat); in init() local
96 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFormat); in init()
97 const glu::Precision samplerPrec = (texFormat.type == tcu::TextureFormat::FLOAT || in init()
98 texFormat.type == tcu::TextureFormat::UNSIGNED_INT32 || in init()
99 texFormat.type == tcu::TextureFormat::SIGNED_INT32) in init()
101 const glu::DataType samplerType = glu::getSampler2DType(texFormat); in init()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_eglimage.c108 gl_format texFormat; in st_bind_surface() local
125 texFormat = st_pipe_format_to_mesa_format(ps->format); in st_bind_surface()
129 texFormat); in st_bind_surface()
Dst_atom_texture.c221 const gl_format texFormat = firstImage->base.TexFormat; in update_single_texture() local
223 st_mesa_format_to_pipe_format(texFormat); in update_single_texture()
226 (_mesa_get_format_color_encoding(texFormat) == GL_SRGB)) { in update_single_texture()
231 _mesa_get_srgb_format_linear(texFormat); in update_single_texture()
Dst_cb_drawpixels.c463 enum pipe_format texFormat) in alloc_texture() argument
467 pt = st_texture_create(st, st->internal_target, texFormat, 0, in alloc_texture()
1428 enum pipe_format srcFormat, texFormat; in st_CopyPixels() local
1504 texFormat = srcFormat; in st_CopyPixels()
1509 texFormat = st_choose_format(screen, GL_DEPTH_COMPONENT, in st_CopyPixels()
1512 assert(texFormat != PIPE_FORMAT_NONE); in st_CopyPixels()
1516 texFormat = st_choose_format(screen, GL_RGBA, in st_CopyPixels()
1519 assert(texFormat != PIPE_FORMAT_NONE); in st_CopyPixels()
1552 pt = alloc_texture(st, width, height, texFormat); in st_CopyPixels()
1564 if (srcFormat == texFormat) { in st_CopyPixels()
Dst_cb_fbo.c512 gl_format texFormat; in st_validate_attachment() local
526 texFormat = _mesa_get_attachment_teximage_const(att)->TexFormat; in st_validate_attachment()
532 _mesa_get_format_color_encoding(texFormat) == GL_SRGB) { in st_validate_attachment()
533 const gl_format linearFormat = _mesa_get_srgb_format_linear(texFormat); in st_validate_attachment()
Dst_manager.c516 gl_format texFormat; in st_context_teximage() local
536 texFormat = st_ChooseTextureFormat(ctx, target, internalFormat, in st_context_teximage()
541 internalFormat, texFormat); in st_context_teximage()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_tex_image.c280 gl_format texFormat = MESA_FORMAT_NONE; in intelSetTexBuffer2() local
302 texFormat = MESA_FORMAT_XRGB8888; in intelSetTexBuffer2()
306 texFormat = MESA_FORMAT_ARGB8888; in intelSetTexBuffer2()
310 texFormat = MESA_FORMAT_RGB565; in intelSetTexBuffer2()
316 internalFormat, texFormat, 0); in intelSetTexBuffer2()
/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_tex_image.c280 gl_format texFormat = MESA_FORMAT_NONE; in intelSetTexBuffer2() local
302 texFormat = MESA_FORMAT_XRGB8888; in intelSetTexBuffer2()
306 texFormat = MESA_FORMAT_ARGB8888; in intelSetTexBuffer2()
310 texFormat = MESA_FORMAT_RGB565; in intelSetTexBuffer2()
316 internalFormat, texFormat, 0); in intelSetTexBuffer2()
/external/mesa3d/src/mesa/drivers/dri/intel/
Dintel_tex_image.c280 gl_format texFormat = MESA_FORMAT_NONE; in intelSetTexBuffer2() local
302 texFormat = MESA_FORMAT_XRGB8888; in intelSetTexBuffer2()
306 texFormat = MESA_FORMAT_ARGB8888; in intelSetTexBuffer2()
310 texFormat = MESA_FORMAT_RGB565; in intelSetTexBuffer2()
316 internalFormat, texFormat, 0); in intelSetTexBuffer2()
/external/deqp/modules/egl/
DteglAndroidUtil.cpp127 const TextureFormat texFormat = glu::mapGLInternalFormat(m_format); in createBuffer() local
130 *ref = Texture2D(texFormat, 64, 64); in createBuffer()
137 PixelBufferAccess nativeBuffer(texFormat, 64, 64, 1, bufferData); in createBuffer()
DteglImageUtil.cpp453 const TextureFormat texFormat = glu::mapGLInternalFormat(m_format); in createBuffer() local
455 *ref = tcu::Texture2D(texFormat, 64, 64); in createBuffer()
/external/deqp/modules/glshared/
DglsLongStressCase.cpp212 …ine bool isMatchingGLInternalFormat (const deUint32 internalFormat, const TextureFormat& texFormat) in isMatchingGLInternalFormat() argument
218 case GL_RGBA: return texFormat.order == TextureFormat::RGBA && in isMatchingGLInternalFormat()
219 (texFormat.type == TextureFormat::UNORM_INT8 || in isMatchingGLInternalFormat()
220 texFormat.type == TextureFormat::UNORM_SHORT_4444 || in isMatchingGLInternalFormat()
221 texFormat.type == TextureFormat::UNORM_SHORT_5551); in isMatchingGLInternalFormat()
223 case GL_RGB: return texFormat.order == TextureFormat::RGB && in isMatchingGLInternalFormat()
224 (texFormat.type == TextureFormat::UNORM_INT8 || in isMatchingGLInternalFormat()
225 texFormat.type == TextureFormat::UNORM_SHORT_565); in isMatchingGLInternalFormat()
227 …case GL_LUMINANCE_ALPHA: return texFormat.order == TextureFormat::LA && texFormat.type == TextureF… in isMatchingGLInternalFormat()
228 …case GL_LUMINANCE: return texFormat.order == TextureFormat::L && texFormat.type == TextureFormat… in isMatchingGLInternalFormat()
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/external/deqp/framework/opengl/
DgluTextureUtil.cpp45 TransferFormat getTransferFormat (tcu::TextureFormat texFormat) in getTransferFormat() argument
53 switch (texFormat.type) in getTransferFormat()
70 switch (texFormat.order) in getTransferFormat()
96 switch (texFormat.type) in getTransferFormat()
119 case TextureFormat::UNSIGNED_INT_24_8: type = texFormat.order == TextureFormat::D in getTransferFormat()
139 deUint32 getInternalFormat (tcu::TextureFormat texFormat) in getInternalFormat() argument
147 switch (PACK_FMT(texFormat.order, texFormat.type)) in getInternalFormat()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_texstate.c617 gl_format texFormat; in radeonSetTexBuffer2() local
663 texFormat = MESA_FORMAT_RGB888; in radeonSetTexBuffer2()
667 texFormat = MESA_FORMAT_ARGB8888; in radeonSetTexBuffer2()
673 texFormat = MESA_FORMAT_RGB888; in radeonSetTexBuffer2()
678 texFormat = MESA_FORMAT_RGB565; in radeonSetTexBuffer2()
687 rb->cpp, texFormat); in radeonSetTexBuffer2()
/external/mesa3d/src/mesa/drivers/dri/swrast/
Dswrast.c74 gl_format texFormat; in swrastSetTexBuffer2() local
90 texFormat = MESA_FORMAT_XRGB8888; in swrastSetTexBuffer2()
92 texFormat = MESA_FORMAT_ARGB8888; in swrastSetTexBuffer2()
95 w, h, 1, 0, internalFormat, texFormat); in swrastSetTexBuffer2()
/external/deqp/modules/gles3/functional/
Des3fTextureUnitTests.cpp853 tcu::TextureFormat texFormat = glu::mapGLInternalFormat((deUint32)params.internalFormat); in init() local
858 m_textures2d.push_back(new tcu::Texture2D(texFormat, texWidth, texHeight)); in init()
864 m_texturesCube.push_back(new tcu::TextureCube(texFormat, texWidth)); in init()
869 m_textures2dArray.push_back(new tcu::Texture2DArray(texFormat, texWidth, texHeight, texLayers)); in init()
874 m_textures3d.push_back(new tcu::Texture3D(texFormat, texWidth, texHeight, texDepth)); in init()
877 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFormat); in init()
Des3fTextureWrapTests.cpp300 const tcu::TextureFormat texFormat = m_texture->getRefTexture().getFormat(); in iterate() local
302 const tcu::TextureFormatInfo texFormatInfo = tcu::getTextureFormatInfo(texFormat); in iterate()
333 const bool isSRGB = tcu::isSRGB(texFormat); in iterate()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_texstate.c740 gl_format texFormat; in r200SetTexBuffer2() local
787 texFormat = MESA_FORMAT_RGB888; in r200SetTexBuffer2()
791 texFormat = MESA_FORMAT_ARGB8888; in r200SetTexBuffer2()
798 texFormat = MESA_FORMAT_RGB888; in r200SetTexBuffer2()
803 texFormat = MESA_FORMAT_RGB565; in r200SetTexBuffer2()
812 rb->cpp, texFormat); in r200SetTexBuffer2()

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