Searched refs:texType (Results 1 – 9 of 9) sorted by relevance
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/materials/ |
D | MaterialContext.java | 368 private Type getType(int texType) { in getType() argument 369 switch (texType) { in getType() 389 LOGGER.log(Level.WARNING, "Texture type NOT supported: {0}", texType); in getType() 392 throw new IllegalStateException("Unknown texture type: " + texType); in getType()
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/external/deqp/modules/gles31/functional/ |
D | es31fOpaqueTypeIndexingTests.cpp | 223 const TextureType texType = getTextureType(samplerType); in getSamplerCoordType() local 226 switch (texType) in getSamplerCoordType() 245 static deUint32 getGLTextureTarget (TextureType texType) in getGLTextureTarget() argument 247 switch (texType) in getGLTextureTarget() 266 const TextureType texType = getTextureType(samplerType); in setupTexture() local 267 const deUint32 texTarget = getGLTextureTarget(texType); in setupTexture() 275 switch (texType) in setupTexture()
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D | es31fShaderImageLoadStoreTests.cpp | 262 static inline deUint32 getGLTextureTarget (TextureType texType) in getGLTextureTarget() argument 264 switch (texType) in getGLTextureTarget()
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/external/deqp/modules/glshared/ |
D | glsLongStressCase.hpp | 149 TextureSpec (const gls::TextureTestUtil::TextureType texType, in TextureSpec() 163 : textureType (texType) in TextureSpec()
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D | glsTextureTestUtil.hpp | 107 : texType (texType_) in RenderParams() 118 TextureType texType; //!< Texture type. member 220 void renderQuad (int texUnit, const float* texCoord, TextureType texType);
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D | glsTextureTestUtil.cpp | 1283 void TextureRenderer::renderQuad (int texUnit, const float* texCoord, TextureType texType) in renderQuad() argument 1285 renderQuad(texUnit, texCoord, RenderParams(texType)); in renderQuad() 1307 if (params.texType == TEXTURETYPE_2D) in renderQuad() 1320 else if (params.texType == TEXTURETYPE_1D) in renderQuad() 1333 else if (params.texType == TEXTURETYPE_CUBE) in renderQuad() 1346 else if (params.texType == TEXTURETYPE_3D) in renderQuad() 1358 else if (params.texType == TEXTURETYPE_2D_ARRAY) in renderQuad() 1373 else if (params.texType == TEXTURETYPE_CUBE_ARRAY) in renderQuad() 1388 else if (params.texType == TEXTURETYPE_1D_ARRAY) in renderQuad() 1403 else if (params.texType == TEXTURETYPE_BUFFER) in renderQuad()
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D | glsLongStressCase.cpp | 908 …const string& name, gls::TextureType texType) { DE_ASSERT(!has(name)); m_objects[name] = SharedPt… in make() argument
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureUnitTests.cpp | 811 …int texType = m_caseType == CASE_MIXED ? rnd.getInt(0, (int)CASE_MIXED - 1) : (int)m_caseTy… in init() local 812 bool is2dTex = texType == 0; in init() 813 bool isCubeTex = texType == 1; in init() 814 bool is2dArrayTex = texType == 2; in init() 815 bool is3dTex = texType == 3; in init()
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/external/deqp/modules/gles3/stress/ |
D | es3sSpecialFloatTests.cpp | 1020 …ontext, const char* name, const char* desc, ShaderType type, TextureType texType, UploadType uploa… 1038 …ontext, const char* name, const char* desc, ShaderType type, TextureType texType, UploadType uploa… in TextureCase() argument 1041 , m_textureType (texType) in TextureCase() 1047 DE_ASSERT(texType < TEXTURE_LAST); in TextureCase()
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