Searched refs:this_x (Results 1 – 1 of 1) sorted by relevance
1402 FX_FLOAT this_x = pTextObj->GetPosX(), this_y = pTextObj->GetPosY(); in ProcessTextObject() local1403 formMatrix.Transform(this_x, this_y); in ProcessTextObject()1404 m_DisplayMatrix.Transform(this_x, this_y); in ProcessTextObject()1422 if(this_x >= Prev_x) { in ProcessTextObject()