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Searched refs:tileIndex (Results 1 – 5 of 5) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DCollisionSystem.java192 final int tileIndex = tileArray[x][worldHeight - y]; in testBox() local
193 if (tileIndex >= 0 && tileIndex < mCollisionTiles.length in testBox()
194 && mCollisionTiles[tileIndex] != null) { in testBox()
206 boolean hit = testBoxAgainstList(mCollisionTiles[tileIndex].segments, in testBox()
301 final int tileIndex = tileArray[currentX][worldHeight - currentY]; in executeStraigtRay() local
302 if (tileIndex >= 0 && tileIndex < mCollisionTiles.length in executeStraigtRay()
303 && mCollisionTiles[tileIndex] != null) { in executeStraigtRay()
304 if (visitor.visit(mCollisionTiles[tileIndex], startPoint, endPoint, in executeStraigtRay()
306 hitTile = tileIndex; in executeStraigtRay()
373 final int tileIndex = tileArray[currentX][worldHeightMinusOne - currentY]; in executeRay() local
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DTiledVertexGrid.java75 int tileIndex = mWorld.getTile(startTileX + tileX, in generateGrid() local
77 if (tileIndex >= 0) { in generateGrid()
91 int tileIndex = mWorld.getTile(startTileX + tileX, in generateGrid() local
93 if (tileIndex < 0) { in generateGrid()
94 tileIndex = totalTextureTiles - 1; // Assume that the last tile is empty. in generateGrid()
96 int textureOffsetX = (tileIndex % textureTilesAcross) * tileWidth; in generateGrid()
97 int textureOffsetY = (tileIndex / textureTilesAcross) * tileHeight; in generateGrid()
DLevelSystem.java118 final int tileIndex = (byte)byteStream.read(); in loadLevel() local
148 mTileWidth, mTileHeight, world, tileIndex); in loadLevel()
/external/replicaisland/tools/
DExtractPoints.js128 var tileIndex = Math.floor(row * tilesPerRow + column); variable
129 tiles[tileIndex] = tile;
/external/pdfium/core/src/fxcodec/fx_libopenjpeg/libopenjpeg20/
Dt1.c1496 OPJ_UINT32 i, j, tileIndex=0, tileLineAdvance; in opj_t1_encode_cblks() local
1527 tiledp[tileIndex] <<= T1_NMSEDEC_FRACBITS; in opj_t1_encode_cblks()
1528 tileIndex++; in opj_t1_encode_cblks()
1530 tileIndex += tileLineAdvance; in opj_t1_encode_cblks()
1535 OPJ_INT32 tmp = tiledp[tileIndex]; in opj_t1_encode_cblks()
1536 tiledp[tileIndex] = in opj_t1_encode_cblks()
1540 tileIndex++; in opj_t1_encode_cblks()
1542 tileIndex += tileLineAdvance; in opj_t1_encode_cblks()