Searched refs:tile_mask_y (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | gen7_misc_state.c | 63 uint32_t tile_mask_x = 0, tile_mask_y = 0; in emit_depthbuffer() local 72 &tile_mask_x, &tile_mask_y, false); in emit_depthbuffer() 84 tile_mask_y |= hiz_tile_mask_y; in emit_depthbuffer() 97 tile_mask_y |= 63; in emit_depthbuffer() 120 tile_y = draw_y & tile_mask_y; in emit_depthbuffer() 162 tile_y = draw_y & tile_mask_y; in emit_depthbuffer() 184 draw_y & ~tile_mask_y, in emit_depthbuffer() 219 (draw_y & ~tile_mask_y) / 2, in emit_depthbuffer() 245 (draw_y & ~tile_mask_y) * stencil_mt->region->pitch + in emit_depthbuffer()
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D | brw_misc_state.c | 287 uint32_t tile_mask_x = 0, tile_mask_y = 0; in emit_depthbuffer() local 291 &tile_mask_x, &tile_mask_y, false); in emit_depthbuffer() 307 tile_mask_y |= hiz_tile_mask_y; in emit_depthbuffer() 329 tile_mask_y |= 63; in emit_depthbuffer() 337 tile_mask_y |= stencil_tile_mask_y; in emit_depthbuffer() 399 tile_y = draw_y & tile_mask_y; in emit_depthbuffer() 457 tile_y = draw_y & tile_mask_y; in emit_depthbuffer() 479 draw_y & ~tile_mask_y, false); in emit_depthbuffer() 523 (draw_y & ~tile_mask_y) / 2, in emit_depthbuffer() 550 (draw_y & ~tile_mask_y) * region->pitch + in emit_depthbuffer()
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D | gen6_blorp.cpp | 57 uint32_t *tile_mask_x, uint32_t *tile_mask_y) in gen6_blorp_compute_tile_masks() argument 69 *tile_mask_y = depth_mask_y | hiz_mask_y; in gen6_blorp_compute_tile_masks() 835 uint32_t tile_mask_x, tile_mask_y; in gen6_blorp_emit_depth_stencil_config() local 837 gen6_blorp_compute_tile_masks(params, &tile_mask_x, &tile_mask_y); in gen6_blorp_emit_depth_stencil_config() 842 uint32_t tile_y = draw_y & tile_mask_y; in gen6_blorp_emit_depth_stencil_config() 846 draw_y & ~tile_mask_y, false); in gen6_blorp_emit_depth_stencil_config() 899 (draw_y & ~tile_mask_y) / 2, false); in gen6_blorp_emit_depth_stencil_config()
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D | gen7_blorp.cpp | 583 uint32_t tile_mask_x, tile_mask_y; in gen7_blorp_emit_depth_stencil_config() local 585 gen6_blorp_compute_tile_masks(params, &tile_mask_x, &tile_mask_y); in gen7_blorp_emit_depth_stencil_config() 590 uint32_t tile_y = draw_y & tile_mask_y; in gen7_blorp_emit_depth_stencil_config() 594 draw_y & ~tile_mask_y, false); in gen7_blorp_emit_depth_stencil_config() 643 (draw_y & ~tile_mask_y) / 2, false); in gen7_blorp_emit_depth_stencil_config()
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D | brw_blorp.h | 329 uint32_t *tile_mask_x, uint32_t *tile_mask_y);
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