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Searched refs:tile_mask_y (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i965/
Dgen7_misc_state.c63 uint32_t tile_mask_x = 0, tile_mask_y = 0; in emit_depthbuffer() local
72 &tile_mask_x, &tile_mask_y, false); in emit_depthbuffer()
84 tile_mask_y |= hiz_tile_mask_y; in emit_depthbuffer()
97 tile_mask_y |= 63; in emit_depthbuffer()
120 tile_y = draw_y & tile_mask_y; in emit_depthbuffer()
162 tile_y = draw_y & tile_mask_y; in emit_depthbuffer()
184 draw_y & ~tile_mask_y, in emit_depthbuffer()
219 (draw_y & ~tile_mask_y) / 2, in emit_depthbuffer()
245 (draw_y & ~tile_mask_y) * stencil_mt->region->pitch + in emit_depthbuffer()
Dbrw_misc_state.c287 uint32_t tile_mask_x = 0, tile_mask_y = 0; in emit_depthbuffer() local
291 &tile_mask_x, &tile_mask_y, false); in emit_depthbuffer()
307 tile_mask_y |= hiz_tile_mask_y; in emit_depthbuffer()
329 tile_mask_y |= 63; in emit_depthbuffer()
337 tile_mask_y |= stencil_tile_mask_y; in emit_depthbuffer()
399 tile_y = draw_y & tile_mask_y; in emit_depthbuffer()
457 tile_y = draw_y & tile_mask_y; in emit_depthbuffer()
479 draw_y & ~tile_mask_y, false); in emit_depthbuffer()
523 (draw_y & ~tile_mask_y) / 2, in emit_depthbuffer()
550 (draw_y & ~tile_mask_y) * region->pitch + in emit_depthbuffer()
Dgen6_blorp.cpp57 uint32_t *tile_mask_x, uint32_t *tile_mask_y) in gen6_blorp_compute_tile_masks() argument
69 *tile_mask_y = depth_mask_y | hiz_mask_y; in gen6_blorp_compute_tile_masks()
835 uint32_t tile_mask_x, tile_mask_y; in gen6_blorp_emit_depth_stencil_config() local
837 gen6_blorp_compute_tile_masks(params, &tile_mask_x, &tile_mask_y); in gen6_blorp_emit_depth_stencil_config()
842 uint32_t tile_y = draw_y & tile_mask_y; in gen6_blorp_emit_depth_stencil_config()
846 draw_y & ~tile_mask_y, false); in gen6_blorp_emit_depth_stencil_config()
899 (draw_y & ~tile_mask_y) / 2, false); in gen6_blorp_emit_depth_stencil_config()
Dgen7_blorp.cpp583 uint32_t tile_mask_x, tile_mask_y; in gen7_blorp_emit_depth_stencil_config() local
585 gen6_blorp_compute_tile_masks(params, &tile_mask_x, &tile_mask_y); in gen7_blorp_emit_depth_stencil_config()
590 uint32_t tile_y = draw_y & tile_mask_y; in gen7_blorp_emit_depth_stencil_config()
594 draw_y & ~tile_mask_y, false); in gen7_blorp_emit_depth_stencil_config()
643 (draw_y & ~tile_mask_y) / 2, false); in gen7_blorp_emit_depth_stencil_config()
Dbrw_blorp.h329 uint32_t *tile_mask_x, uint32_t *tile_mask_y);