Searched refs:triangleSubPixelSpaceRound (Results 1 – 1 of 1) sorted by relevance
2087 const I64Vec2 triangleSubPixelSpaceRound[3] = in calculateTriangleCoverage() local2102 …const I64Vec2 edge = triangleSubPixelSpaceRound[otherVtxNdx] - triangleSubPixelSpaceRound[vtxN… in calculateTriangleCoverage()2103 const I64Vec2 v = pixelCenterPosition - triangleSubPixelSpaceRound[vtxNdx]; in calculateTriangleCoverage()