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Searched refs:ubo_layout_mask (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/glsl/
Dast_type.cpp85 ast_type_qualifier ubo_layout_mask; in merge_qualifier() local
86 ubo_layout_mask.flags.i = 0; in merge_qualifier()
87 ubo_layout_mask.flags.q.std140 = 1; in merge_qualifier()
88 ubo_layout_mask.flags.q.packed = 1; in merge_qualifier()
89 ubo_layout_mask.flags.q.shared = 1; in merge_qualifier()
97 ubo_layout_mask.flags.i)) != 0) { in merge_qualifier()
105 if ((q.flags.i & ubo_layout_mask.flags.i) != 0) in merge_qualifier()
106 this->flags.i &= ~ubo_layout_mask.flags.i; in merge_qualifier()