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/external/jmonkeyengine/engine/src/core/com/jme3/scene/
DSpatial.java372 Vector3f upY = compVecA.set(Vector3f.UNIT_Y); in rotateUpTo() local
374 rot.multLocal(upY); in rotateUpTo()
377 float angle = upY.angleBetween(newUp); in rotateUpTo()
380 Vector3f rotAxis = upY.crossLocal(newUp).normalizeLocal(); in rotateUpTo()