Searched refs:upY (Results 1 – 1 of 1) sorted by relevance
372 Vector3f upY = compVecA.set(Vector3f.UNIT_Y); in rotateUpTo() local374 rot.multLocal(upY); in rotateUpTo()377 float angle = upY.angleBetween(newUp); in rotateUpTo()380 Vector3f rotAxis = upY.crossLocal(newUp).normalizeLocal(); in rotateUpTo()