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Searched refs:updateState (Results 1 – 4 of 4) sorted by relevance

/external/libvncserver/webclients/novnc/include/
Drfb.js23 init_vars, updateState, fail, handle_message,
217 updateState('fatal', "No working Display");
231 updateState('ProtocolVersion', "Starting VNC handshake");
241 updateState('disconnected', 'VNC disconnected');
260 updateState('loaded', 'noVNC ready: native WebSockets, ' + rmode);
266updateState('fatal', "WebSockets or <a href='http://get.adobe.com/flashplayer'>Adobe Flash<\/a> is…
268 updateState('fatal',
271 updateState('loaded', 'noVNC ready: WebSockets emulation, ' + rmode);
372 updateState = function(state, statusMsg) { function in RFB
492 setTimeout(function() { updateState('disconnected'); }, 50);
[all …]
Dui.js60 'onUpdateState': UI.updateState,
370 updateState: function(rfb, state, oldstate, msg) {
/external/jmonkeyengine/engine/src/test/jme3test/input/combomoves/
DTestComboMoves.java181 if (shurikenExec.updateState(pressedMappings, time)){ in onAction()
185 if (fireballExec.updateState(pressedMappings, time)){ in onAction()
189 if (jabExec.updateState(pressedMappings, time)){ in onAction()
193 if (punchExec.updateState(pressedMappings, time)){ in onAction()
DComboMoveExecution.java96 public boolean updateState(HashSet<String> pressedMappings, float time){ in updateState() method in ComboMoveExecution