Searched refs:util_make_fragment_cloneinput_shader (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_simple_shaders.h | 94 util_make_fragment_cloneinput_shader(struct pipe_context *pipe, int num_cbufs,
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D | u_simple_shaders.c | 324 return util_make_fragment_cloneinput_shader(pipe, 1, TGSI_SEMANTIC_COLOR, in util_make_fragment_passthrough_shader() 333 util_make_fragment_cloneinput_shader(struct pipe_context *pipe, int num_cbufs, in util_make_fragment_cloneinput_shader() function
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D | u_blitter.c | 667 util_make_fragment_cloneinput_shader(pipe, num_cbufs, in blitter_get_fs_col() 674 util_make_fragment_cloneinput_shader(pipe, num_cbufs, in blitter_get_fs_col()
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/external/mesa3d/src/gallium/drivers/radeonsi/ |
D | radeonsi_pipe.c | 255 util_make_fragment_cloneinput_shader(&rctx->context, 0, in r600_create_context()
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/external/mesa3d/src/gallium/drivers/r600/ |
D | r600_pipe.c | 309 util_make_fragment_cloneinput_shader(&rctx->context, 0, in r600_create_context()
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