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Searched refs:vertexOffsetInBytes (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.cpp1480 size_t vertexOffsetInBytes = stride * vertices.startVertex(); in setupGeometry() local
1482 vertexOffsetInBytes += vbuf->baseOffset(); in setupGeometry()
1498 reinterpret_cast<GrGLvoid*>(vertexOffsetInBytes + offset)); in setupGeometry()