Searched refs:vg_context_is_object_valid (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/gallium/state_trackers/vega/ |
D | api_text.c | 79 !vg_context_is_object_valid(ctx, VG_OBJECT_FONT, font)) { in vegaSetGlyphToPath() 89 !vg_context_is_object_valid(ctx, VG_OBJECT_PATH, path)) { in vegaSetGlyphToPath() 112 !vg_context_is_object_valid(ctx, VG_OBJECT_FONT, font)) { in vegaSetGlyphToImage() 122 !vg_context_is_object_valid(ctx, VG_OBJECT_IMAGE, image)) { in vegaSetGlyphToImage()
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D | api_paint.c | 148 !vg_context_is_object_valid(ctx, VG_OBJECT_PAINT, paint)) { in vegaPaintPattern() 158 if (!vg_context_is_object_valid(ctx, VG_OBJECT_IMAGE, pattern)) { in vegaPaintPattern()
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D | vg_context.h | 160 VGboolean vg_context_is_object_valid(struct vg_context *ctx,
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D | api_images.c | 233 !vg_context_is_object_valid(ctx, VG_OBJECT_IMAGE, parent) || in vegaChildImage()
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D | vg_context.c | 197 VGboolean vg_context_is_object_valid(struct vg_context *ctx, in vg_context_is_object_valid() function
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