Searched refs:viewCam (Results 1 – 3 of 3) sorted by relevance
/external/jmonkeyengine/engine/src/core/com/jme3/shadow/ |
D | ShadowUtil.java | 65 public static void updateFrustumPoints2(Camera viewCam, Vector3f[] points) { in updateFrustumPoints2() argument 66 int w = viewCam.getWidth(); in updateFrustumPoints2() 67 int h = viewCam.getHeight(); in updateFrustumPoints2() 68 float n = viewCam.getFrustumNear(); in updateFrustumPoints2() 69 float f = viewCam.getFrustumFar(); in updateFrustumPoints2() 71 points[0].set(viewCam.getWorldCoordinates(new Vector2f(0, 0), n)); in updateFrustumPoints2() 72 points[1].set(viewCam.getWorldCoordinates(new Vector2f(0, h), n)); in updateFrustumPoints2() 73 points[2].set(viewCam.getWorldCoordinates(new Vector2f(w, h), n)); in updateFrustumPoints2() 74 points[3].set(viewCam.getWorldCoordinates(new Vector2f(w, 0), n)); in updateFrustumPoints2() 76 points[4].set(viewCam.getWorldCoordinates(new Vector2f(0, 0), f)); in updateFrustumPoints2() [all …]
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D | BasicShadowRenderer.java | 148 Camera viewCam = viewPort.getCamera(); in postQueue() local 149 ShadowUtil.updateFrustumPoints(viewCam, in postQueue() 150 viewCam.getFrustumNear(), in postQueue() 151 viewCam.getFrustumFar(), in postQueue() 185 renderManager.setCamera(viewCam, false); in postQueue()
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D | PssmShadowRenderer.java | 343 Camera viewCam = viewPort.getCamera(); in postQueue() local 347 zFar = viewCam.getFrustumFar(); in postQueue() 351 float frustumNear = Math.max(viewCam.getFrustumNear(), 0.001f); in postQueue() 352 ShadowUtil.updateFrustumPoints(viewCam, frustumNear, zFar, 1.0f, points); in postQueue() 382 … ShadowUtil.updateFrustumPoints(viewCam, splitsArray[i], splitsArray[i + 1], 1.0f, points); in postQueue() 404 renderManager.setCamera(viewCam, false); in postQueue()
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