Searched refs:vs_slot (Results 1 – 1 of 1) sorted by relevance
216 unsigned slot, vs_slot, i; in draw_fetch_gs_input() local230 for (slot = 0, vs_slot = 0; slot < shader->info.num_inputs; ++slot) { in draw_fetch_gs_input()244 slot, vs_slot, idx); in draw_fetch_gs_input()247 assert(!util_is_inf_or_nan(input[vs_slot][0])); in draw_fetch_gs_input()248 assert(!util_is_inf_or_nan(input[vs_slot][1])); in draw_fetch_gs_input()249 assert(!util_is_inf_or_nan(input[vs_slot][2])); in draw_fetch_gs_input()250 assert(!util_is_inf_or_nan(input[vs_slot][3])); in draw_fetch_gs_input()252 machine->Inputs[idx].xyzw[0].f[prim_idx] = input[vs_slot][0]; in draw_fetch_gs_input()253 machine->Inputs[idx].xyzw[1].f[prim_idx] = input[vs_slot][1]; in draw_fetch_gs_input()254 machine->Inputs[idx].xyzw[2].f[prim_idx] = input[vs_slot][2]; in draw_fetch_gs_input()[all …]