/external/jmonkeyengine/engine/src/test/jme3test/water/ |
D | TestPostWaterLake.java | 32 package jme3test.water; 45 import com.jme3.water.WaterFilter; 89 final WaterFilter water = new WaterFilter(rootNode, lightDir); in simpleInitApp() local 90 water.setWaterHeight(-20); in simpleInitApp() 91 water.setUseFoam(false); in simpleInitApp() 92 water.setUseRipples(false); in simpleInitApp() 93 water.setDeepWaterColor(ColorRGBA.Brown); in simpleInitApp() 94 water.setWaterColor(ColorRGBA.Brown.mult(2.0f)); in simpleInitApp() 95 water.setWaterTransparency(0.2f); in simpleInitApp() 96 water.setMaxAmplitude(0.3f); in simpleInitApp() [all …]
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D | TestPostWater.java | 1 package jme3test.water; 35 import com.jme3.water.WaterFilter; 46 private WaterFilter water; field in TestPostWater 102 water = new WaterFilter(rootNode, lightDir); in simpleInitApp() 106 fpp.addFilter(water); in simpleInitApp() 127 water.setWaveScale(0.003f); in simpleInitApp() 128 water.setMaxAmplitude(2f); in simpleInitApp() 129 water.setFoamExistence(new Vector3f(1f, 4, 0.5f)); in simpleInitApp() 130 …water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam2.jpg… in simpleInitApp() 134 water.setRefractionStrength(0.2f); in simpleInitApp() [all …]
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D | TestSceneWater.java | 33 package jme3test.water; 48 import com.jme3.water.SimpleWaterProcessor; 129 Geometry water=new Geometry("water", quad); in simpleInitApp() local 130 water.setShadowMode(ShadowMode.Receive); in simpleInitApp() 131 water.setLocalRotation(new Quaternion().fromAngleAxis(-FastMath.HALF_PI, Vector3f.UNIT_X)); in simpleInitApp() 132 water.setMaterial(waterProcessor.getMaterial()); in simpleInitApp() 133 water.setLocalTranslation(-200, -20, 250); in simpleInitApp() 135 rootNode.attachChild(water); in simpleInitApp()
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D | WaterUI.java | 33 package jme3test.water; 39 import com.jme3.water.SimpleWaterProcessor;
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D | TestSimpleWater.java | 33 package jme3test.water; 47 import com.jme3.water.SimpleWaterProcessor;
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/external/jmonkeyengine/engine/src/test/jme3test/post/ |
D | TestMultiplesFilters.java | 50 import com.jme3.water.WaterFilter; 95 …final WaterFilter water=new WaterFilter(rootNode,new Vector3f(-0.4790551f, -0.39247334f, -0.785156… in simpleInitApp() local 96 water.setWaterHeight(-20); in simpleInitApp() 104 fpp.addFilter(water); in simpleInitApp() 125 if (water.isEnabled()) { in simpleInitApp() 126 water.setEnabled(false); in simpleInitApp() 128 water.setEnabled(true); in simpleInitApp()
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/external/google-breakpad/src/testing/gtest/samples/ |
D | sample10_unittest.cc | 99 Water* water = new Water; in TEST() local 100 delete water; in TEST() 106 Water* water = new Water; in TEST() local 107 EXPECT_TRUE(water != NULL); in TEST()
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/external/protobuf/gtest/samples/ |
D | sample10_unittest.cc | 100 Water* water = new Water; in TEST() local 101 delete water; in TEST() 107 Water* water = new Water; in TEST() local 108 EXPECT_TRUE(water != NULL); in TEST()
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/external/valgrind/drd/scripts/ |
D | run-splash2 | 232 cd ${SPLASH2}/codes/apps/water-nsquared 233 test_input=${DRD_SCRIPTS_DIR}/run-splash2-water-input psep=' ' run_test ./WATER-NSQUARED 238 cd ${SPLASH2}/codes/apps/water-spatial 239 test_input=${DRD_SCRIPTS_DIR}/run-splash2-water-input psep=' ' run_test ./WATER-SPATIAL
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/external/llvm/test/CodeGen/Thumb2/ |
D | constant-islands-new-island.ll | 3 ; Check that new water is created by splitting the basic block right after the 4 ; load instruction. Previously, new water was created before the load
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/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Water/ |
D | Water.frag | 134 // Find intersection with water surface 149 // Find normal of water surface 237 // If we are underwater let's go to under water function 255 // Find intersection with water surface 280 // XXX: HACK ALERT: Increase water depth to infinity if at far plane 289 // Find normal of water surface
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D | Water15.frag | 130 // Find intersection with water surface 145 // Find normal of water surface 255 // Find intersection with water surface 281 // XXX: HACK ALERT: Increase water depth to infinity if at far plane 290 // Find normal of water surface
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D | simple_water.vert | 2 GLSL conversion of Michael Horsch water demo
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D | simple_water.frag | 2 GLSL conversion of Michael Horsch water demo
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/external/jmonkeyengine/engine/src/core-effects/com/jme3/water/ |
D | ReflectionProcessor.java | 5 package com.jme3.water;
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D | SimpleWaterProcessor.java | 32 package com.jme3.water;
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D | WaterFilter.java | 32 package com.jme3.water;
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/external/icu/icu4j/main/shared/data/ |
D | Transliterator_Han_Latin_Definition.txt | 21 杯水車薪 < trying\-to\-put\-out\-a\-burning\-cartload\-of\-faggots\-with\-a\-cup\-of\-water\-\-\-an\-ut… 83 駁岸 < a\-low\-stone\-wall\-built\-along\-the\-water''s\-edge\-to\-protect\-an\-embankment; 112 㳻 < a\-bank\-of\-earth\-or\-an\-embankment\-to\-block\-the\-current\-of\-the\-water; 193 噞 < the\-movement\-of\-a\-fish''s\-mouth\-at\-the\-surface\-of\-the\-water; 249 炝 < stir\-fry\-or\-boil\-in\-water\-or\-oil\-then\-cook\-with\-a\-sauce; 285 䘟 < kind\-of\-silk\-woven\-with\-double\-threads\-and\-water\-proof; 289 㶁 < after\-blocking\-the\-water\-flow\-takes\-different\-waterway; 383 䍅 < containers\-for\-water\-or\-wine\-used\-in\-ancient\-times; 386 䈻 < a\-heavy\-mats\-of\-bamboo\-used\-for\-deep\-water\-fishing; 472 㳎 < guide\-or\-lead\-to\-make\-the\-water\-flowing\-smoothly; [all …]
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/external/skia/site/dev/testing/ |
D | testing.md | 86 amount of memory DM had ever used was 25MB. Note this is a high water mark,
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/external/icu/icu4c/source/data/locales/ |
D | th.txt | 350 "rain water",
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D | hr.txt | 234 "rain water",
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D | root.txt | 443 "rain water",
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/external/icu/icu4j/main/tests/core/src/com/ibm/icu/dev/data/rbbi/ |
D | words.txt | 2848 water
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/external/libpcap/ |
D | CHANGES | 564 Hopps (chopps@water.emich.edu)
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/external/guava/guava-tests/test/com/google/common/io/testdata/ |
D | alice_in_wonderland.txt | 377 moment, splash! she was up to her chin in salt water. Her first 417 water, and seemed to quiver all over with fright. `Oh, I beg 582 water had not got into it), and handed them round as prizes. 1969 `You can draw water out of a water-well,' said the Hatter; `so
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