Searched refs:y_val (Results 1 – 3 of 3) sorted by relevance
47 %y_val = load i32, i32* @y, align 448 %icmp = icmp eq i32 %y_val, 0
377 int y_val = SkPin32(SkScalarFloorToInt(y_interp), 0, height - 1); in onFilterImage() local379 *dptr = sptr[y_val * width + x_val]; in onFilterImage()
440 double y_val = y->AsLiteral()->raw_value()->AsNumber(); in ShortcutNumericLiteralBinaryExpression() local443 *x = factory->NewNumberLiteral(x_val + y_val, pos); in ShortcutNumericLiteralBinaryExpression()446 *x = factory->NewNumberLiteral(x_val - y_val, pos); in ShortcutNumericLiteralBinaryExpression()449 *x = factory->NewNumberLiteral(x_val * y_val, pos); in ShortcutNumericLiteralBinaryExpression()452 *x = factory->NewNumberLiteral(x_val / y_val, pos); in ShortcutNumericLiteralBinaryExpression()455 int value = DoubleToInt32(x_val) | DoubleToInt32(y_val); in ShortcutNumericLiteralBinaryExpression()460 int value = DoubleToInt32(x_val) & DoubleToInt32(y_val); in ShortcutNumericLiteralBinaryExpression()465 int value = DoubleToInt32(x_val) ^ DoubleToInt32(y_val); in ShortcutNumericLiteralBinaryExpression()470 int value = DoubleToInt32(x_val) << (DoubleToInt32(y_val) & 0x1f); in ShortcutNumericLiteralBinaryExpression()475 uint32_t shift = DoubleToInt32(y_val) & 0x1f; in ShortcutNumericLiteralBinaryExpression()[all …]