/external/deqp/modules/gles2/functional/ |
D | es2fDepthRangeTests.cpp | 105 inline float depthRangeTransform (const float zd, const float zNear, const float zFar) in depthRangeTransform() argument 107 const float cNear = de::clamp(zNear, 0.0f, 1.0f); in depthRangeTransform() 115 …st char* name, const char* desc, const tcu::Vec4& depthCoord, const float zNear, const float zFar,… 127 …st char* name, const char* desc, const tcu::Vec4& depthCoord, const float zNear, const float zFar,… in DepthRangeCompareCase() argument 130 , m_zNear (zNear) in DepthRangeCompareCase() 266 …st char* name, const char* desc, const tcu::Vec4& depthCoord, const float zNear, const float zFar); 277 …nst char* name, const char* desc, const tcu::Vec4& depthCoord, const float zNear, const float zFar) in DepthRangeWriteCase() argument 280 , m_zNear (zNear) in DepthRangeWriteCase() 412 const float zNear; in init() member 436 …text, cases[ndx].name, cases[ndx].desc, cases[ndx].depthCoord, cases[ndx].zNear, cases[ndx].zFar)); in init() [all …]
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D | es2fShaderBuiltinVarTests.cpp | 155 : zNear (0.0f) in DepthRangeParams() 161 : zNear (zNear_) in DepthRangeParams() 166 float zNear; member 180 float zNear = deFloatClamp(m_params.zNear, 0.0f, 1.0f); in evaluate() local 182 float diff = zFar - zNear; in evaluate() 183 c.color.xyz() = tcu::Vec3(zNear, zFar, diff*0.5f + 0.5f); in evaluate() 249 …m_testCtx.getLog() << tcu::TestLog::Message << "glDepthRangef(" << m_depthRange.zNear << ", " << m… in iterate() 250 gl.depthRangef(m_depthRange.zNear, m_depthRange.zFar); in iterate()
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/external/mesa3d/src/mesa/main/ |
D | es1_conversion.h | 23 _es_DepthRangex(GLclampx zNear, GLclampx zFar); 39 GLfloat zNear, GLfloat zFar); 43 GLfixed zNear, GLfixed zFar); 104 GLfloat zNear, GLfloat zFar); 108 GLfixed zNear, GLfixed zFar);
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D | es1_conversion.c | 104 _es_DepthRangex(GLclampx zNear, GLclampx zFar) in _es_DepthRangex() argument 106 _mesa_DepthRangef((GLclampf) (zNear / 65536.0f), in _es_DepthRangex() 187 GLfloat zNear, GLfloat zFar) in _es_Frustumf() argument 193 (GLdouble) (zNear), in _es_Frustumf() 199 GLfixed zNear, GLfixed zFar) in _es_Frustumx() argument 205 (GLdouble) (zNear / 65536.0), in _es_Frustumx() 654 GLfloat zNear, GLfloat zFar) in _es_Orthof() argument 660 (GLdouble) (zNear), in _es_Orthof() 666 GLfixed zNear, GLfixed zFar) in _es_Orthox() argument 672 (GLdouble) (zNear / 65536.0), in _es_Orthox()
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/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Post/ |
D | DepthOfField.frag | 22 // a = zFar / ( zFar - zNear ) 23 // b = zFar * zNear / ( zNear - zFar )
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/external/mesa3d/include/GLES/ |
D | glext.h | 568 GL_API void GL_APIENTRY glDepthRangexOES (GLclampx zNear, GLclampx zFar); 571 …rustumxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); 589 …lOrthoxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); 608 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLclampx zNear, GLclampx zFar); 611 …MXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); 629 …OXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); 737 GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar); 738 …rustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); 739 …lOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); 744 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf zNear, GLclampf zFar); [all …]
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D | gl.h | 598 GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); 601 …glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); 619 …Y glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); 659 GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar); 671 …glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); 707 …Y glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
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/external/replicaisland/src/com/replica/replicaisland/ |
D | GLErrorLogger.java | 195 public void glDepthRangef(float zNear, float zFar) { in glDepthRangef() argument 196 ((GL10)mGL).glDepthRangef(zNear, zFar); in glDepthRangef() 200 public void glDepthRangex(int zNear, int zFar) { in glDepthRangex() argument 201 ((GL10)mGL).glDepthRangex(zNear, zFar); in glDepthRangex() 281 float top, float zNear, float zFar) { in glFrustumf() argument 283 top, zNear, zFar); in glFrustumf() 288 int zNear, int zFar) { in glFrustumx() argument 290 zNear, zFar); in glFrustumx() 511 float zNear, float zFar) { in glOrthof() argument 513 zNear, zFar); in glOrthof() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderBuiltinVarTests.cpp | 166 : zNear (0.0f) in DepthRangeParams() 172 : zNear (zNear_) in DepthRangeParams() 177 float zNear; member 191 float zNear = deFloatClamp(m_params.zNear, 0.0f, 1.0f); in evaluate() local 193 float diff = zFar - zNear; in evaluate() 194 c.color.xyz() = tcu::Vec3(zNear, zFar, diff*0.5f + 0.5f); in evaluate() 266 …m_testCtx.getLog() << tcu::TestLog::Message << "glDepthRangef(" << m_depthRange.zNear << ", " << m… in iterate() 267 gl.depthRangef(m_depthRange.zNear, m_depthRange.zFar); in iterate()
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/external/mesa3d/src/mesa/math/ |
D | m_matrix.h | 126 GLfloat zNear, GLfloat zFar, GLfloat depthMax);
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D | m_matrix.c | 1114 GLfloat zNear, GLfloat zFar, GLfloat depthMax) in _math_matrix_viewport() argument 1120 m->m[MAT_SZ] = depthMax * ((zFar - zNear) / 2.0F); in _math_matrix_viewport() 1121 m->m[MAT_TZ] = depthMax * ((zFar - zNear) / 2.0F + zNear); in _math_matrix_viewport()
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/external/deqp/doc/ |
D | GLES2 Negative API Functions.txt | 77 x glDepthRangef (GLclampf zNear, GLclampf zFar);
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D | GLES3 Negative API Functions.txt | 132 x glDepthRangef (GLclampf zNear, GLclampf zFar);
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 510 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
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/external/mesa3d/include/GL/ |
D | glext.h | 11368 GLAPI void APIENTRY glDepthRangedNV (GLdouble zNear, GLdouble zFar); 11372 typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar); 11559 …mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 11560 …mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 11766 …mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 11767 …mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
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