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Searched refs:BLEND_ADD_DEPTH_NONE (Results 1 – 4 of 4) sorted by relevance

/frameworks/rs/java/tests/Balls/src/com/example/android/rs/balls/
DBallsRS.java86 ProgramStore BLEND_ADD_DEPTH_NONE(RenderScript rs) { in BLEND_ADD_DEPTH_NONE() method in BallsRS
138 mRS.bindProgramStore(BLEND_ADD_DEPTH_NONE(mRS)); in init()
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/
DFullscreenBlur.java100 ProgramStore blendAdd = SceneManager.BLEND_ADD_DEPTH_NONE(rs); in addBlurPasses()
151 SceneManager.BLEND_ADD_DEPTH_NONE(rs), in addCompositePass()
/frameworks/base/tests/RenderScriptTests/MiscSamples/src/com/example/android/rs/miscsamples/
DRsRenderStatesRS.java131 ProgramStore BLEND_ADD_DEPTH_NONE(RenderScript rs) { in BLEND_ADD_DEPTH_NONE() method in RsRenderStatesRS
184 mProgStoreBlendAdd = BLEND_ADD_DEPTH_NONE(mRS); in initProgramStore()
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
DSceneManager.java193 public static ProgramStore BLEND_ADD_DEPTH_NONE(RenderScript rs) { in BLEND_ADD_DEPTH_NONE() method in SceneManager