Searched refs:BLEND_ADD_DEPTH_NONE (Results 1 – 4 of 4) sorted by relevance
86 ProgramStore BLEND_ADD_DEPTH_NONE(RenderScript rs) { in BLEND_ADD_DEPTH_NONE() method in BallsRS138 mRS.bindProgramStore(BLEND_ADD_DEPTH_NONE(mRS)); in init()
100 ProgramStore blendAdd = SceneManager.BLEND_ADD_DEPTH_NONE(rs); in addBlurPasses()151 SceneManager.BLEND_ADD_DEPTH_NONE(rs), in addCompositePass()
131 ProgramStore BLEND_ADD_DEPTH_NONE(RenderScript rs) { in BLEND_ADD_DEPTH_NONE() method in RsRenderStatesRS184 mProgStoreBlendAdd = BLEND_ADD_DEPTH_NONE(mRS); in initProgramStore()
193 public static ProgramStore BLEND_ADD_DEPTH_NONE(RenderScript rs) { in BLEND_ADD_DEPTH_NONE() method in SceneManager