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Searched refs:bindFramebuffer (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
DLayerRenderer.cpp50 mRenderState.bindFramebuffer(mLayer->getFbo()); in prepareDirty()
230 renderState.bindFramebuffer(layer->getFbo()); in createRenderLayer()
242 renderState.bindFramebuffer(previousFbo); in createRenderLayer()
251 renderState.bindFramebuffer(previousFbo); in createRenderLayer()
339 renderState.bindFramebuffer(fbo); in flushLayer()
346 renderState.bindFramebuffer(previousFbo); in flushLayer()
407 renderState.bindFramebuffer(fbo); in copyLayer()
464 renderState.bindFramebuffer(previousFbo); in copyLayer()
DLayer.cpp150 renderState.bindFramebuffer(fbo); in removeFbo()
152 renderState.bindFramebuffer(previousFbo); in removeFbo()
DOpenGLRenderer.cpp265 mRenderState.bindFramebuffer(currentSnapshot()->fbo); in resumeAfterLayer()
428 mRenderState.bindFramebuffer(getTargetFbo()); in updateLayers()
445 mRenderState.bindFramebuffer(getTargetFbo()); in flushLayers()
742 mRenderState.bindFramebuffer(layer->getFbo()); in createFboLayer()
797 mRenderState.bindFramebuffer(restored.fbo); in composeLayer()
/frameworks/base/libs/hwui/renderstate/
DRenderState.h59 void bindFramebuffer(GLuint fbo);
DRenderState.cpp119 void RenderState::bindFramebuffer(GLuint fbo) { in bindFramebuffer() function in android::uirenderer::RenderState