Searched refs:eventMark (Results 1 – 6 of 6) sorted by relevance
105 renderer.eventMark(op->name()); in replay()265 renderer.eventMark("multiDraw"); in replay()266 renderer.eventMark(op->name()); in replay()643 renderer.eventMark("Flush"); in flush()
91 eventMark = glInsertEventMarkerEXT; in initExtensions()96 eventMark = eventMarkNull; in initExtensions()
180 PFNGLINSERTEVENTMARKEREXTPROC eventMark; variable
263 void eventMark(const char* name) const;
324 eventMark(buf); in eventMarkDEBUG()329 void OpenGLRenderer::eventMark(const char* name) const { in eventMark() function in android::uirenderer::OpenGLRenderer330 mCaches.eventMark(0, name); in eventMark()
618 mReplayStruct.mRenderer.eventMark(operation->name()); in operator ()()