Searched refs:kMeshTextureOffset (Results 1 – 4 of 4) sorted by relevance
47 const GLsizei kMeshTextureOffset = 2 * sizeof(float); variable
329 vertexData + kMeshTextureOffset, vertices.stride); in render()
227 newMesh->textureOffset = newMesh->positionOffset + kMeshTextureOffset; in setupMesh()
100 nullptr, (const void*) kMeshTextureOffset, nullptr, in setMeshTexturedUnitQuad()