Home
last modified time | relevance | path

Searched refs:ortho (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
DGLES20RenderEngine.cpp91 m = mat4::ortho(l, r, t, b, 0, 1); in setViewportAndProjection()
93 m = mat4::ortho(l, r, b, t, 0, 1); in setViewportAndProjection()
/frameworks/base/libs/hwui/
DGlop.h140 Matrix4 ortho; member
DGlopBuilder.h105 void setTransform(const Matrix4& ortho, const Matrix4& canvas,
DGlopBuilder.cpp466 void GlopBuilder::setTransform(const Matrix4& ortho, const Matrix4& canvas, in setTransform() argument
470 mOutGlop->transform.ortho.load(ortho); in setTransform()
/frameworks/base/packages/SystemUI/src/com/android/systemui/
DImageWallpaper.java522 final Matrix4f ortho = new Matrix4f(); in drawWallpaperWithOpenGL() local
523 ortho.loadOrtho(0.0f, frame.width(), frame.height(), 0.0f, -1.0f, 1.0f); in drawWallpaperWithOpenGL()
544 glUniformMatrix4fv(uniformProjection, 1, false, ortho.getArray(), 0); in drawWallpaperWithOpenGL()
/frameworks/native/include/ui/
Dmat4.h134 static tmat44 ortho(T left, T right, T bottom, T top, T near, T far);
232 tmat44<T> tmat44<T>::ortho(T left, T right, T bottom, T top, T near, T far) { in ortho() function
/frameworks/base/services/core/java/com/android/server/display/
DColorFade.java448 private void ortho(float left, float right, float bottom, float top, float znear, float zfar) {
502 ortho(0, mDisplayWidth, 0, mDisplayHeight, -1, 1);
/frameworks/base/libs/hwui/renderstate/
DRenderState.cpp224 fill.program->set(glop.transform.ortho, in render()