Searched refs:ortho (Results 1 – 8 of 8) sorted by relevance
/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | GLES20RenderEngine.cpp | 91 m = mat4::ortho(l, r, t, b, 0, 1); in setViewportAndProjection() 93 m = mat4::ortho(l, r, b, t, 0, 1); in setViewportAndProjection()
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/frameworks/base/libs/hwui/ |
D | Glop.h | 140 Matrix4 ortho; member
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D | GlopBuilder.h | 105 void setTransform(const Matrix4& ortho, const Matrix4& canvas,
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D | GlopBuilder.cpp | 466 void GlopBuilder::setTransform(const Matrix4& ortho, const Matrix4& canvas, in setTransform() argument 470 mOutGlop->transform.ortho.load(ortho); in setTransform()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/ |
D | ImageWallpaper.java | 522 final Matrix4f ortho = new Matrix4f(); in drawWallpaperWithOpenGL() local 523 ortho.loadOrtho(0.0f, frame.width(), frame.height(), 0.0f, -1.0f, 1.0f); in drawWallpaperWithOpenGL() 544 glUniformMatrix4fv(uniformProjection, 1, false, ortho.getArray(), 0); in drawWallpaperWithOpenGL()
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/frameworks/native/include/ui/ |
D | mat4.h | 134 static tmat44 ortho(T left, T right, T bottom, T top, T near, T far); 232 tmat44<T> tmat44<T>::ortho(T left, T right, T bottom, T top, T near, T far) { in ortho() function
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/frameworks/base/services/core/java/com/android/server/display/ |
D | ColorFade.java | 448 private void ortho(float left, float right, float bottom, float top, float znear, float zfar) { 502 ortho(0, mDisplayWidth, 0, mDisplayHeight, -1, 1);
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/frameworks/base/libs/hwui/renderstate/ |
D | RenderState.cpp | 224 fill.program->set(glop.transform.ortho, in render()
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