Searched refs:CurrentAboveTileMap (Results 1 – 1 of 1) sorted by relevance
148 static uint32_t CurrentAboveTileMap[] = { variable251 … REGIO_WRITE_FIELD(MotionVecCmd[CurrentAboveTileMap[i]], MSVDX_CMDS, MOTION_VECTOR, MV_X, Value); in h264_currentInterBlockSequence()253 … REGIO_WRITE_FIELD(MotionVecCmd[CurrentAboveTileMap[i]], MSVDX_CMDS, MOTION_VECTOR, MV_Y, Value); in h264_currentInterBlockSequence()