Searched refs:GLSurface (Results 1 – 2 of 2) sorted by relevance
63 class GLSurface {66 GLSurface(): in GLSurface() function72 virtual ~GLSurface() {} in ~GLSurface()111 class SurfaceTextureGL : public GLSurface, public SurfaceTextureBase {
312 void GLSurface::initialize(int display) { in initialize()375 void GLSurface::deinit() { in deinit()395 EGLint const* GLSurface::getConfigAttribs() { in getConfigAttribs()410 EGLint const* GLSurface::getContextAttribs() { in getContextAttribs()418 void GLSurface::loadShader(GLenum shaderType, const char* pSource, GLuint* outShader) { in loadShader()456 void GLSurface::createProgram(const char* pVertexSource, const char* pFragmentSource, in createProgram()532 GLSurface::initialize(display); in initialize()571 GLSurface::deinit(); in deinit()