Searched refs:Get (Results 1 – 10 of 10) sorted by relevance
23 static OMX_ERRORTYPE Get##FUNC(void *inst, OMX_PTR pStructure) {\24 return ((CLASS*)inst)->Get##FUNC(pStructure);\29 OMX_ERRORTYPE Get##FUNC(OMX_PTR pStructure);\
15 - Get Config attributes for all profiles / entrypoints23 - Get config attributes of various possible configs88 - Get image data
96 const char *md5_fw_str = md5_fw_order_.Get(); in TEST_P()97 const char *md5_inv_str = md5_inv_order_.Get(); in TEST_P()
43 const char *Get(void) { in Get() function
55 const char *actual_md5 = md5_res.Get(); in DecompressedFrameHook()
126 return string(md5.Get()); in DecodeFile()
236 const char *const actual_md5 = md5_res.Get(); in DecompressedFrameHook()
1381 HANDLE Get() const { return handle_; } in Get() function in testing::internal::AutoHandle7139 const HANDLE wait_handles[2] = { child_handle_.Get(), event_handle_.Get() }; in Wait()7163 WAIT_OBJECT_0 == ::WaitForSingleObject(child_handle_.Get(), in Wait()7167 ::GetExitCodeProcess(child_handle_.Get(), &status_code) != FALSE); in Wait()7209 GTEST_DEATH_TEST_CHECK_(event_handle_.Get() != NULL); in AssumeRole()7222 "|" + StreamableToString(reinterpret_cast<size_t>(event_handle_.Get())); in AssumeRole()7729 if (parent_process_handle.Get() == INVALID_HANDLE_VALUE) { in GetStatusFileDescriptor()7745 if (!::DuplicateHandle(parent_process_handle.Get(), write_handle, in GetStatusFileDescriptor()7760 if (!::DuplicateHandle(parent_process_handle.Get(), event_handle, in GetStatusFileDescriptor()
778 template <int k> class Get;848 template <int k> friend class gtest_internal::Get;880 template <int k> friend class gtest_internal::Get;923 template <int k> friend class gtest_internal::Get;960 template <int k> friend class gtest_internal::Get;1001 template <int k> friend class gtest_internal::Get;1045 template <int k> friend class gtest_internal::Get;1092 template <int k> friend class gtest_internal::Get;1141 template <int k> friend class gtest_internal::Get;1193 template <int k> friend class gtest_internal::Get;[all …]
16 Get rid of bashisms in the main build scripts