Searched refs:extend_rotation_save (Results 1 – 3 of 3) sorted by relevance
124 uint32_t extend_rotation_save; member
255 texture_priv->extend_rotation_save = -1; in psb_ctexture_init()
319 if (texture_priv->extend_rotation_save != extend_rotation) { in psb_putsurface_ctexture()320 texture_priv->extend_rotation_save = extend_rotation; in psb_putsurface_ctexture()