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Searched refs:fIn3D (Results 1 – 3 of 3) sorted by relevance

/hardware/qcom/display/msm8960/liboverlay/
DoverlayUtils.cpp308 uint32_t fIn3D = format3DInput(fmt3D); // MSB 2 bytes - inp in getS3DFormat() local
310 fmt3D = fIn3D | fOut3D; in getS3DFormat()
311 if (!fIn3D) { in getS3DFormat()
315 switch (fIn3D) { in getS3DFormat()
323 fmt3D |= fIn3D >> SHIFT_TOT_3D; //Set the output format in getS3DFormat()
/hardware/qcom/display/msm8084/liboverlay/
DoverlayUtils.cpp385 uint32_t fIn3D = format3DInput(fmt3D); // MSB 2 bytes - inp in getS3DFormat() local
387 fmt3D = fIn3D | fOut3D; in getS3DFormat()
388 if (!fIn3D) { in getS3DFormat()
392 switch (fIn3D) { in getS3DFormat()
400 fmt3D |= fIn3D >> SHIFT_TOT_3D; //Set the output format in getS3DFormat()
/hardware/qcom/display/msm8974/liboverlay/
DoverlayUtils.cpp375 uint32_t fIn3D = format3DInput(fmt3D); // MSB 2 bytes - inp in getS3DFormat() local
377 fmt3D = fIn3D | fOut3D; in getS3DFormat()
378 if (!fIn3D) { in getS3DFormat()
382 switch (fIn3D) { in getS3DFormat()
390 fmt3D |= fIn3D >> SHIFT_TOT_3D; //Set the output format in getS3DFormat()