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/hardware/ti/omap4-aah/test/CameraHal/
Dcamera_test_surfacetexture.cpp430 GLint infoLen = 0; in loadShader() local
431 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader()
433 if (infoLen) { in loadShader()
434 char* buf = (char*) malloc(infoLen); in loadShader()
436 glGetShaderInfoLog(shader, infoLen, NULL, buf); in loadShader()