Searched refs:mBufferCount (Results 1 – 10 of 10) sorted by relevance
73 mBufferCount = 0; in QCameraMemory()116 if (index >= mBufferCount) { in cacheOpsInternal()117 ALOGE("%s: index %d out of bound [0, %d)", __func__, index, mBufferCount); in cacheOpsInternal()155 if (index >= mBufferCount) in getFd()173 if (index >= mBufferCount) in getSize()190 return mBufferCount; in getCnt()232 if (!mBufferCount) { in getBufDef()287 if (!mBufferCount) { in getUserBufDef()292 for (int count = 0; count < mBufferCount; count++) { in getUserBufDef()390 int new_bufCnt = mBufferCount + count; in alloc()[all …]
118 uint8_t mBufferCount; variable
63 mBufferCount = 0; in QCamera3Memory()202 return mBufferCount; in getCnt()224 if (!mBufferCount) { in getBufDef()392 if (index >= mBufferCount) { in getPtrLocked()419 if (index >= mBufferCount) { in markFrameNumber()421 __func__, index, mBufferCount); in markFrameNumber()453 if (index >= mBufferCount) { in getFrameNumber()455 __func__, index, mBufferCount); in getFrameNumber()485 index < mBufferCount; index++) { in getBufferIndex()529 if (mBufferCount > 0) { in allocate()[all …]
90 uint32_t mBufferCount; variable
126 BufferSourceAdapter::BufferSourceAdapter() : mBufferCount(0) in BufferSourceAdapter()343 mBufferCount = 0; in destroy()397 mBufferCount = numBufs; in allocateBufferList()424 for (i = 0; i < mBufferCount; i++ ) { in allocateBufferList()449 for( i = 0; i < mBufferCount-undequeued; i++ ) { in allocateBufferList()460 for(i = (mBufferCount-undequeued); i >= 0 && i < mBufferCount; i++) { in allocateBufferList()529 const int lnumBufs = mBufferCount; in getBuffers()541 for (int i = 0; i < mBufferCount; i++) { in getBuffers()559 for (index; index < (unsigned int)(mBufferCount-undequeued); index++) { in getBuffers()587 if ((mBufferCount - index) != missingIndices.size()) { in getBuffers()[all …]
78 mBufferCount(0) in ANativeWindowDisplayAdapter()445 mBufferCount = 0; in destroy()497 mBufferCount = numBufs; in allocateBufferList()531 for ( i=0; i < mBufferCount; i++ ) in allocateBufferList()557 if ( i >= ( mBufferCount - undequeued ) ) { in allocateBufferList()572 for( i = 0; i < mBufferCount-undequeued; i++ ) in allocateBufferList()585 for(i = (mBufferCount-undequeued); i >= 0 && i < mBufferCount; i++) in allocateBufferList()648 const int lnumBufs = mBufferCount; in getOffsets()669 for(int i = 0; i < mBufferCount; i++) in getOffsets()729 if(mBufferCount == 0) in maxQueueableBuffers()[all …]
147 mBufferCount(0) in ANativeWindowDisplayAdapter()517 mBufferCount = 0; in destroy()567 mBufferCount = numBufs; in allocateBuffer()600 for ( i=0; i < mBufferCount; i++ ) in allocateBuffer()636 for( i = 0; i < mBufferCount-undequeued; i++ ) in allocateBuffer()647 for(i = (mBufferCount-undequeued); i >= 0 && i < mBufferCount; i++) in allocateBuffer()702 const int lnumBufs = mBufferCount; in getOffsets()723 for(int i = 0; i < mBufferCount; i++) in getOffsets()758 if(mBufferCount == 0) in maxQueueableBuffers()782 queueable = mBufferCount - undequeued; in maxQueueableBuffers()[all …]
157 int mBufferCount; variable
156 int mBufferCount; variable
203 int mBufferCount; variable