Searched refs:tex_target (Results 1 – 2 of 2) sorted by relevance
98 void initialize(int tex_id, EGLenum tex_target = EGL_NONE);
502 void SurfaceTextureBase::initialize(int tex_id, EGLenum tex_target) { in initialize() argument505 mST = new GLConsumer(bq, tex_id, tex_target); in initialize()