Searched refs:mInputTextureType (Results 1 – 4 of 4) sorted by relevance
46 GLenum InputTextureType() const { return mInputTextureType; } in InputTextureType()50 GLenum mInputTextureType; variable
203 mInputTextureType = GL_TEXTURE_2D; in InitializeGLContext()219 mInputTextureType = textureType; in SetInputTextureType()