Searched refs:mStateStack (Results 1 – 2 of 2) sorted by relevance
37 protected final Stack<Object> mStateStack = new Stack<>(); field in BaseSettingsActivity61 mStateStack.push(mState); in setState()132 mState = mStateStack.pop(); in goBack()148 return mStateStack.isEmpty() ? null : mStateStack.peek(); in getPrevState()
99 : mTrieMap(trieMap), mStateStack(), mBaseBitmapEntryIndex(bitmapEntryIndex), in TrieMapIterator()105 mStateStack.emplace_back( in TrieMapIterator()120 const Result result = mTrieMap->iterateNext(&mStateStack, &mKey);132 std::vector<TrieMap::TableIterationState> mStateStack; variable