Searched refs:oldVelocityX (Results 1 – 4 of 4) sorted by relevance
379 float oldVelocityX = ndx * oldVel; in fling() local381 if (Math.signum(velocityX) == Math.signum(oldVelocityX) && in fling()383 velocityX += oldVelocityX; in fling()
436 float oldVelocityX = mScrollerX.mCurrVelocity; in fling() local438 if (Math.signum(velocityX) == Math.signum(oldVelocityX) && in fling()440 velocityX += oldVelocityX; in fling()
416 float oldVelocityX = ndx * oldVel; in fling() local418 if (Math.signum(velocityX) == Math.signum(oldVelocityX) && in fling()420 velocityX += oldVelocityX; in fling()
438 float oldVelocityX = mScrollerX.mCurrVelocity; in fling() local440 if (Math.signum(velocityX) == Math.signum(oldVelocityX) && in fling()442 velocityX += oldVelocityX; in fling()