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Searched refs:delegate (Results 1 – 2 of 2) sorted by relevance

/system/netd/server/
DPhysicalNetwork.cpp27 Permission permission, PhysicalNetwork::Delegate* delegate) { in addToDefault() argument
32 if (int ret = delegate->addFallthrough(interface, permission)) { in addToDefault()
40 PhysicalNetwork::Delegate* delegate) { in removeFromDefault() argument
46 if (int ret = delegate->removeFallthrough(interface, permission)) { in removeFromDefault()
57 PhysicalNetwork::PhysicalNetwork(unsigned netId, PhysicalNetwork::Delegate* delegate) : in PhysicalNetwork() argument
58 Network(netId), mDelegate(delegate), mPermission(PERMISSION_NONE), mIsDefault(false) { in PhysicalNetwork()
DPhysicalNetwork.h35 PhysicalNetwork(unsigned netId, Delegate* delegate);