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Searched refs:dsdx (Results 1 – 4 of 4) sorted by relevance

/system/core/libpixelflinger/
Draster.cpp196 int32_t dsdx = Wcr / w; // dsdx = ((Wcr/w)/Wt)*Wt in gglBitBlit() local
198 int32_t s0 = Ucr - gglMulx(dsdx, x); // s0 = Ucr - x * dsdx in gglBitBlit()
201 texcoords[1] = dsdx; in gglBitBlit()
Dscanline.cpp686 tc[i].s = (xs * ti.dsdx) + ti.ydsdy; in scanline()
725 tc[i].s += ti.dsdx; in scanline()
1002 m_s = (xs * ti.dsdx) + ti.ydsdy; in clamp_iterator()
1004 m_ds = ti.dsdx; in clamp_iterator()
1092 m_s = (xs * ti.dsdx) + ti.ydsdy; in init()
1093 m_ds = ti.dsdx; in init()
1694 ti.dsdx = ti.dsdy = ti.dtdx = ti.dtdy = 0; in init_y()
1709 ti.dsdx = t.shade.idsdx << sscale; in init_y()
1713 ti.dsdx = t.shade.idsdx >> -sscale; in init_y()
1737 gen.dsdx = ti.dsdx; in init_y()
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/system/core/libpixelflinger/codeflinger/
Dtexturing.cpp374 CONTEXT_LOAD(s.reg, generated_vars.texture[i].dsdx); in init_textures()
599 int dsdx = scratches.obtain(); in build_textures() local
605 CONTEXT_LOAD(dsdx, generated_vars.texture[i].dsdx); in build_textures()
607 ADD(AL, 0, s.reg, s.reg, dsdx); in build_textures()
615 scratches.recycle(dsdx); in build_textures()
678 int dsdx = scratches.obtain(); in build_iterate_texture_coordinates() local
680 CONTEXT_LOAD(dsdx, generated_vars.texture[i].dsdx); in build_iterate_texture_coordinates()
682 ADD(AL, 0, s, s, dsdx); in build_iterate_texture_coordinates()
/system/core/libpixelflinger/include/private/pixelflinger/
Dggl_context.h392 GGLfixed dsdx;
486 int32_t dsdx;