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Searched refs:load (Results 1 – 12 of 12) sorted by relevance

/system/extras/perfprofd/
Dperf_profile.proto11 // Address here is the offset of the instruction address to the load address
43 // A load module.
92 // List of all load modules.
98 // system load at point when profile is collected; corresponds
Dperfprofdcore.cc490 std::string load; in annotate_encoded_perf_profile() local
492 if (android::base::ReadFileToString("/proc/loadavg", &load) && in annotate_encoded_perf_profile()
493 sscanf(load.c_str(), "%lf", &fload) == 1) { in annotate_encoded_perf_profile()
/system/core/include/utils/
DPropertyMap.h81 static status_t load(const String8& filename, PropertyMap** outMap);
/system/core/logd/
DLogBufferElement.h95 static uint64_t getCurrentSequence(void) { return sequence.load(memory_order_relaxed); } in getCurrentSequence()
/system/core/libutils/
DPropertyMap.cpp118 status_t PropertyMap::load(const String8& filename, PropertyMap** outMap) { in load() function in android::PropertyMap
DREADME191 to load a list of packages. This list includes overlay packages, if
/system/core/libpixelflinger/codeflinger/
Dtexturing.cpp116 int load = 0; in init_iterated_color() local
120 load |= 1; in init_iterated_color()
127 if (load || parts.packed) { in init_iterated_color()
450 load(txPtr, texel, WRITE_BACK); in build_textures()
635 load(txPtr, texel, 0); in build_textures()
884 load(txPtr, texel, 0); in filter24()
1001 load(parts.coords[i].ptr, texel, WRITE_BACK); in build_texture_environment()
Dload_store.cpp61 void GGLAssembler::load(const pointer_t& addr, const pixel_t& s, uint32_t flags) in load() function in android::GGLAssembler
DGGLAssembler.h382 void load(const pointer_t& addr, const pixel_t& dest, uint32_t flags=0);
DGGLAssembler.cpp247 load(parts.cbPtr, mDstPixel); in scanline_core()
/system/core/init/
Dreadme.txt286 Internal implementation detail used to load dm-verity state.
/system/core/rootdir/
Dinit.rc228 # this in another action so that the load will be scheduled after the prior