Searched refs:surface (Results 1 – 8 of 8) sorted by relevance
/system/extras/slideshow/ |
D | slideshow.cpp | 57 GRSurface* surface; in draw() local 60 if (res_create_display_surface(resname, &surface) < 0) { in draw() 65 w = gr_get_width(surface); in draw() 66 h = gr_get_height(surface); in draw() 70 gr_blit(surface, 0, 0, w, h, x, y); in draw() 73 res_free_surface(surface); in draw()
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/system/core/healthd/ |
D | healthd_mode_charger.cpp | 91 GRSurface* surface; member 127 .surface = NULL, 133 .surface = NULL, 139 .surface = NULL, 145 .surface = NULL, 151 .surface = NULL, 157 .surface = NULL, 277 static int draw_surface_centered(struct charger* /*charger*/, GRSurface* surface) in draw_surface_centered() argument 284 w = gr_get_width(surface); in draw_surface_centered() 285 h = gr_get_height(surface); in draw_surface_centered() [all …]
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/system/core/libpixelflinger/ |
D | pixelflinger.cpp | 93 static void ggl_bindTexture(void* con, const GGLSurface* surface) in ggl_bindTexture() argument 96 if (surface->format != c->activeTMU->surface.format) in ggl_bindTexture() 98 ggl_set_surface(c, &(c->activeTMU->surface), surface); in ggl_bindTexture() 102 static void ggl_bindTextureLod(void* con, GGLuint tmu,const GGLSurface* surface) in ggl_bindTextureLod() argument 106 ggl_set_surface(c, &c->state.texture[tmu].surface, surface); in ggl_bindTextureLod() 109 static void ggl_colorBuffer(void* con, const GGLSurface* surface) in ggl_colorBuffer() argument 112 if (surface->format != c->state.buffers.color.format) in ggl_colorBuffer() 115 if (surface->width > c->state.buffers.coverageBufferSize) { in ggl_colorBuffer() 118 c->state.buffers.coverage = (int16_t*)malloc(surface->width * 2); in ggl_colorBuffer() 120 c->state.buffers.coverage ? surface->width : 0; in ggl_colorBuffer() [all …]
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D | scanline.cpp | 723 const int w = tx.surface.width; in scanline() 732 const int h = tx.surface.height; in scanline() 745 tx.surface.read(&tx.surface, c, u, v, &texel); in scanline() 747 const int w = tx.surface.width; in scanline() 748 const int h = tx.surface.height; in scanline() 779 tx.surface.read(&tx.surface, c, u0, v0, &texels[0]); in scanline() 780 tx.surface.read(&tx.surface, c, u0, v1, &texels[1]); in scanline() 781 tx.surface.read(&tx.surface, c, u1, v0, &texels[2]); in scanline() 782 tx.surface.read(&tx.surface, c, u1, v1, &texels[3]); in scanline() 967 m_src = reinterpret_cast<uint32_t*>(tx.surface.data)+(u+(tx.surface.stride*v)); in horz_iterator32() [all …]
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D | picker.cpp | 138 t |= GGL_BUILD_NEEDS(tx.surface.format, T_FORMAT); in ggl_pick()
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D | buffer.cpp | 87 surface_t& s = c->state.texture[i].surface; in ggl_pick_texture()
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/system/core/libpixelflinger/include/pixelflinger/ |
D | pixelflinger.h | 218 void (*bindTexture)(void* c, const GGLSurface* surface); 219 void (*colorBuffer)(void* c, const GGLSurface* surface); 220 void (*readBuffer)(void* c, const GGLSurface* surface); 221 void (*depthBuffer)(void* c, const GGLSurface* surface); 222 void (*bindTextureLod)(void* c, GGLuint tmu, const GGLSurface* surface);
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/system/core/libpixelflinger/include/private/pixelflinger/ |
D | ggl_context.h | 410 surface_t surface;
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