/device/generic/goldfish/opengl/shared/OpenglCodecCommon/ |
D | glUtils.h | 66 template <class T> void minmax(T *indices, int count, int *min, int *max) { in minmax() 77 template <class T> void shiftIndices(T *indices, int count, int offset) { in shiftIndices() 86 template <class T> void shiftIndices(T *src, T *dst, int count, int offset) in shiftIndices()
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D | glUtils.cpp | 437 void glUtilsPackStrings(char *ptr, char **strings, GLint *length, GLsizei count) in glUtilsPackStrings() 457 int glUtilsCalcShaderSourceLen( char **strings, GLint *length, GLsizei count) in glUtilsCalcShaderSourceLen()
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/device/generic/goldfish/opengl/system/GLESv2_enc/ |
D | GL2Encoder.cpp | 423 void GL2Encoder::sendVertexAttributes(GLint first, GLsizei count) in sendVertexAttributes() 462 void GL2Encoder::s_glDrawArrays(void *self, GLenum mode, GLint first, GLsizei count) in s_glDrawArrays() 470 void GL2Encoder::s_glDrawElements(void *self, GLenum mode, GLsizei count, GLenum type, const void *… in s_glDrawElements() 663 void GL2Encoder::s_glShaderSource(void *self, GLuint shader, GLsizei count, const GLchar * const *s… in s_glShaderSource() 781 GLsizei* count, GLuint* shaders) in s_glGetAttachedShaders() 922 void GL2Encoder::s_glUniform1fv(void *self , GLint location, GLsizei count, const GLfloat* v) in s_glUniform1fv() 948 void GL2Encoder::s_glUniform1iv(void *self , GLint location, GLsizei count, const GLint* v) in s_glUniform1iv() 962 void GL2Encoder::s_glUniform2fv(void *self , GLint location, GLsizei count, const GLfloat* v) in s_glUniform2fv() 976 void GL2Encoder::s_glUniform2iv(void *self , GLint location, GLsizei count, const GLint* v) in s_glUniform2iv() 990 void GL2Encoder::s_glUniform3fv(void *self , GLint location, GLsizei count, const GLfloat* v) in s_glUniform3fv() [all …]
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D | gl2_entry.cpp | 470 void glDrawArrays(GLenum mode, GLint first, GLsizei count) in glDrawArrays() 476 void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) in glDrawElements() 570 void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) in glGetAttachedShaders() 822 void glShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length) in glShaderSource() 906 void glUniform1fv(GLint location, GLsizei count, const GLfloat* v) in glUniform1fv() 918 void glUniform1iv(GLint location, GLsizei count, const GLint* v) in glUniform1iv() 930 void glUniform2fv(GLint location, GLsizei count, const GLfloat* v) in glUniform2fv() 942 void glUniform2iv(GLint location, GLsizei count, const GLint* v) in glUniform2iv() 954 void glUniform3fv(GLint location, GLsizei count, const GLfloat* v) in glUniform3fv() 966 void glUniform3iv(GLint location, GLsizei count, const GLint* v) in glUniform3iv() [all …]
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/device/moto/shamu/camera/QCamera2/HAL/ |
D | QCameraMem.cpp | 241 int QCameraMemory::alloc(int count, int size, int heap_id, uint32_t secure_mode) in alloc() 649 int QCameraHeapMemory::allocate(int count, int size, uint32_t isSecure) in allocate() 700 int QCameraHeapMemory::allocateMore(int count, int size) in allocateMore() 879 int QCameraStreamMemory::allocate(int count, int size, uint32_t isSecure) in allocate() 910 int QCameraStreamMemory::allocateMore(int count, int size) in allocateMore() 1097 int QCameraVideoMemory::allocate(int count, int size, uint32_t isSecure) in allocate() 1140 int QCameraVideoMemory::allocateMore(int count, int size) in allocateMore() 1389 int QCameraGrallocMemory::allocate(int count, int /*size*/, uint32_t /*isSecure*/) in allocate() argument
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/device/asus/flo/camera/QCamera2/HAL/ |
D | QCameraMem.cpp | 242 int QCameraMemory::alloc(int count, int size, int heap_id) in alloc() 440 int QCameraHeapMemory::allocate(int count, int size) in allocate() 616 int QCameraStreamMemory::allocate(int count, int size) in allocate() 799 int QCameraVideoMemory::allocate(int count, int size) in allocate() 1025 int QCameraGrallocMemory::allocate(int count, int /*size*/) in allocate() argument
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/device/lge/hammerhead/camera/QCamera2/HAL/ |
D | QCameraMem.cpp | 242 int QCameraMemory::alloc(int count, int size, int heap_id) in alloc() 440 int QCameraHeapMemory::allocate(int count, int size) in allocate() 616 int QCameraStreamMemory::allocate(int count, int size) in allocate() 799 int QCameraVideoMemory::allocate(int count, int size) in allocate() 1025 int QCameraGrallocMemory::allocate(int count, int /*size*/) in allocate() argument
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/device/asus/fugu/dumpstate/ |
D | dumpstate.c | 56 int count = 0; in fugu_dump_base64() local
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/device/generic/goldfish/libqemu/ |
D | test_guest_1.c | 62 int count; in main() local
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D | test_host_2.c | 112 int ret, count; in main() local
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D | test_guest_2.c | 60 int nn, count; in main() local
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D | test_host_1.c | 211 int ret, count; in main() local
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/device/generic/goldfish/qemu-props/ |
D | qemu-props.c | 48 int qemud_fd, count = 0; in main() local
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/device/asus/fugu/libaudio/ |
D | HDMIAudioOutput.cpp | 79 const size_t count = 1; in setChannelStatusToCompressed() local
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/device/lge/hammerhead/libsensors/ |
D | ProximitySensor.cpp | 98 int ProximitySensor::readEvents(sensors_event_t* data, int count) in readEvents()
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D | LightSensor.cpp | 117 int LightSensor::readEvents(sensors_event_t* data, int count) in readEvents()
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D | sensors.cpp | 273 int sensors_poll_context_t::pollEvents(sensors_event_t *data, int count) in pollEvents() 413 sensors_event_t* data, int count) in poll__poll()
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/device/asus/flo/camera/QCamera2/stack/mm-jpeg-interface/src/ |
D | mm_jpeg_exif.c | 59 exif_tag_type_t type, uint32_t count, void *data) in addExifEntry()
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/device/asus/flo/camera/QCamera2/HAL3/ |
D | QCamera3Mem.cpp | 262 int QCamera3HeapMemory::alloc(int count, int size, int heap_id) in alloc() 430 int QCamera3HeapMemory::allocate(int count, int size, bool queueAll) in allocate()
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/device/htc/flounder/sensor_hub/libsensors/ |
D | sensors.cpp | 697 int sensors_poll_context_t::pollEvents(sensors_event_t* data, int count) in pollEvents() 790 sensors_event_t* data, int count) { in poll__poll()
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/device/lge/hammerhead/camera/QCamera2/HAL3/ |
D | QCamera3Mem.cpp | 267 int QCamera3HeapMemory::alloc(int count, int size, int heap_id) in alloc() 435 int QCamera3HeapMemory::allocate(int count, int size, bool queueAll) in allocate()
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D | QCamera3VendorTags.cpp | 129 int count = 0; in get_tag_count() local
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/device/asus/flo/charger_touch/ |
D | charger_touch.c | 38 int count; in read_path() local
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/device/moto/shamu/camera/QCamera2/HAL3/ |
D | QCamera3Mem.cpp | 295 int QCamera3HeapMemory::alloc(int count, int size, int heap_id) in alloc() 478 int QCamera3HeapMemory::allocate(int count, int size, bool queueAll) in allocate()
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/device/generic/goldfish/sensors/ |
D | sensors_qemu.c | 401 sensors_event_t* data, int count) in sensor_device_poll() 596 int mask, nn, count; in sensors__get_sensors_list() local
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