/external/deqp/modules/gles3/functional/ |
D | es3fFboDepthbufferTests.cpp | 103 glClearBufferfv(GL_DEPTH, 0, &clearDepth); in render() 195 glClearBufferfv(GL_DEPTH, 0, &clearDepth); in render() 281 glClearBufferfv(GL_DEPTH, 0, &clearDepth); in render()
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D | es3fFboStencilbufferTests.cpp | 102 glClearBufferfv(GL_COLOR, 0, Vec4(0.0f).getPtr()); in render() 199 glClearBufferfv(GL_COLOR, 0, Vec4(0.0f).getPtr()); in render()
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D | es3fNegativeBufferApiTests.cpp | 504 glClearBufferfv(-1, 0, &data[0]); in init() 506 glClearBufferfv(GL_FRAMEBUFFER, 0, &data[0]); in init() 513 glClearBufferfv(GL_COLOR, maxDrawBuffers, &data[0]); in init() 518 glClearBufferfv(GL_STENCIL, 1, &data[0]); in init() 520 glClearBufferfv(GL_DEPTH_STENCIL, 1, &data[0]); in init() 525 glClearBufferfv(GL_DEPTH, 1, &data[0]); in init()
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D | es3fRasterizerDiscardTests.cpp | 336 …case CASE_CLEAR_COLOR: (m_caseOptions & CASEOPTION_FBO) ? glClearBufferfv(GL_COLOR, 0, &FAIL_COL… in iterate() 337 …case CASE_CLEAR_DEPTH: (m_caseOptions & CASEOPTION_FBO) ? glClearBufferfv(GL_DEPTH, 0, &FAIL_DEP… in iterate()
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D | es3fFramebufferBlitTests.cpp | 672 glClearBufferfv(GL_COLOR, 0, Vec4(1.0f, 0.0f, 0.0f, 1.0f).getPtr()); in render() 817 glClearBufferfv(GL_COLOR, 0, Vec4(1.0f, 0.0f, 0.0f, 1.0f).getPtr()); in render() 831 glClearBufferfv(GL_COLOR, 0, Vec4(1.0f, 1.0f, 0.0f, 1.0f).getPtr()); in render()
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D | es3fPixelBufferObjectTests.cpp | 370 GLU_CHECK_CALL(glClearBufferfv(GL_COLOR, 0, color)); in clearColor()
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D | es3fFboColorbufferTests.cpp | 146 glClearBufferfv(GL_COLOR, 0, Vec4(0.0f).getPtr()); in render() 178 glClearBufferfv(GL_COLOR, 0, color.getPtr()); in render()
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D | es3fReadPixelsTests.cpp | 271 GLU_CHECK_CALL(glClearBufferfv(GL_COLOR, 0, color)); in clearColor()
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D | es3fFboInvalidateTests.cpp | 871 glClearBufferfv (GL_COLOR, 0, (Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias).getPtr()); in render() 889 glClearBufferfv(GL_COLOR, 0, (Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias).getPtr()); in render()
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/external/deqp/framework/egl/ |
D | egluStaticES30Library.inl | 31 { "glClearBufferfv", (deFunctionPtr)glClearBufferfv },
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeBufferApiTests.cpp | 508 ctx.glClearBufferfv(-1, 0, &data[0]); in clear_bufferfv() 510 ctx.glClearBufferfv(GL_FRAMEBUFFER, 0, &data[0]); in clear_bufferfv() 517 ctx.glClearBufferfv(GL_COLOR, maxDrawBuffers, &data[0]); in clear_bufferfv() 522 ctx.glClearBufferfv(GL_STENCIL, 1, &data[0]); in clear_bufferfv() 524 ctx.glClearBufferfv(GL_DEPTH_STENCIL, 1, &data[0]); in clear_bufferfv() 529 ctx.glClearBufferfv(GL_DEPTH, 1, &data[0]); in clear_bufferfv()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 31 gl->clearBufferfv = &glClearBufferfv;
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D | glwInitES31Direct.inl | 35 gl->clearBufferfv = &glClearBufferfv;
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D | glwInitES30.inl | 31 gl->clearBufferfv = (glClearBufferfvFunc) loader->get("glClearBufferfv");
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D | glwInitGL30.inl | 32 gl->clearBufferfv = (glClearBufferfvFunc) loader->get("glClearBufferfv");
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D | glwInitGL31.inl | 32 gl->clearBufferfv = (glClearBufferfvFunc) loader->get("glClearBufferfv");
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D | glwInitES31.inl | 35 gl->clearBufferfv = (glClearBufferfvFunc) loader->get("glClearBufferfv");
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D | glwInitGL32.inl | 32 gl->clearBufferfv = (glClearBufferfvFunc) loader->get("glClearBufferfv");
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D | glwInitGL33.inl | 34 gl->clearBufferfv = (glClearBufferfvFunc) loader->get("glClearBufferfv");
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.cpp | 274 void ContextWrapper::glClearBufferfv (deUint32 buffer, int drawbuffer, const float* value) in glClearBufferfv() function in sglr::ContextWrapper
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D | sglrContextWrapper.hpp | 252 void glClearBufferfv (deUint32 buffer, int drawbuffer, const float* value);
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D | sglrGLContext.cpp | 470 m_wrapper->glClearBufferfv(buffer, drawbuffer, value); in clearBufferfv()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 57 gl->clearBufferfv = glClearBufferfv;
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/external/deqp/modules/egl/ |
D | teglGetProcAddressTests.inl | 350 "glClearBufferfv",
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/external/deqp/doc/ |
D | GLES3 Negative API Functions.txt | 187 o glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat* value);
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