/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 64 { "glGetBooleanv", (deFunctionPtr)glGetBooleanv },
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D | egluStaticES30Library.inl | 102 { "glGetBooleanv", (deFunctionPtr)glGetBooleanv },
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/external/deqp/modules/gles2/functional/ |
D | es2fBooleanStateQueryTests.cpp | 145 glGetBooleanv(name, &state); in verifyBoolean() 165 glGetBooleanv(name, boolVector4); in verifyBoolean4() 199 glGetBooleanv(name, &state); in verifyBooleanAnything()
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D | es2fNegativeStateApiTests.cpp | 88 glGetBooleanv(-1, ¶ms[0]); in init() 146 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in init() 213 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in init()
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D | es2fFloatStateQueryTests.cpp | 130 glGetBooleanv(name, &state); in verifyFloat() 165 glGetBooleanv(name, boolVector2); in verifyFloat2Expanded() 196 glGetBooleanv(name, boolVector4); in verifyFloat4Color() 222 glGetBooleanv(name, range); in verifyFloatRange()
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D | es2fIntegerStateQueryTests.cpp | 126 glGetBooleanv(name, &state); in verifyInteger() 151 glGetBooleanv(name, boolVector4); in verifyInteger4Mask() 185 glGetBooleanv(name, &state); in verifyIntegerGreaterOrEqual() 215 glGetBooleanv(name, &state); in verifyUnsignedIntegerGreaterOrEqual() 245 glGetBooleanv(name, boolVector); in verifyIntegerGreaterOrEqual2() 285 glGetBooleanv(name, &state); in verifyIntegerAnyOf() 310 glGetBooleanv(name, &state); in verifyStencilMaskInitial()
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D | es2fNegativeShaderApiTests.cpp | 81 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in init() 110 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in init() 470 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in init()
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/external/mesa3d/src/gallium/state_trackers/wgl/ |
D | opengl32.mingw.def | 108 glGetBooleanv = glGetBooleanv@8
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D | opengl32.def | 108 glGetBooleanv
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D | stw_context.c | 695 &glGetBooleanv,
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/external/deqp/modules/gles3/functional/ |
D | es3fFloatStateQueryTests.cpp | 132 glGetBooleanv(name, &state); in verifyFloat() 161 glGetBooleanv(name, boolVector2); in verifyFloat2Expanded() 190 glGetBooleanv(name, boolVector4); in verifyFloat4Color() 224 glGetBooleanv(name, range); in verifyFloatRange() 256 glGetBooleanv(name, &state); in verifyFloatGreaterOrEqual()
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D | es3fInteger64StateQueryTests.cpp | 96 glGetBooleanv(name, &state); in verifyUnsignedInteger64GreaterOrEqual()
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D | es3fIntegerStateQueryTests.cpp | 128 glGetBooleanv(name, &state); in verifyInteger() 153 glGetBooleanv(name, boolVector4); in verifyInteger4Mask() 187 glGetBooleanv(name, &state); in verifyIntegerGreaterOrEqual() 217 glGetBooleanv(name, &state); in verifyUnsignedIntegerGreaterOrEqual() 247 glGetBooleanv(name, &state); in verifyIntegerLessOrEqual() 277 glGetBooleanv(name, boolVector); in verifyIntegerGreaterOrEqual2() 317 glGetBooleanv(name, &state); in verifyIntegerAnyOf() 342 glGetBooleanv(name, &state); in verifyStencilMaskInitial()
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D | es3fBooleanStateQueryTests.cpp | 136 glGetBooleanv(name, &state); in verifyBoolean() 156 glGetBooleanv(name, boolVector4); in verifyBoolean4()
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D | es3fNegativeStateApiTests.cpp | 95 glGetBooleanv(-1, ¶ms); in init() 210 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in init() 263 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in init()
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/external/replicaisland/src/com/replica/replicaisland/ |
D | GLErrorLogger.java | 778 public void glGetBooleanv(int pname, IntBuffer params) { in glGetBooleanv() method in GLErrorLogger.ErrorLoggingGL 779 ((GL11)mGL).glGetBooleanv(pname, params); in glGetBooleanv() 783 public void glGetBooleanv(int pname, boolean[] params, int offset) { in glGetBooleanv() method in GLErrorLogger.ErrorLoggingGL 784 ((GL11)mGL).glGetBooleanv(pname, params, offset); in glGetBooleanv()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 64 gl->getBooleanv = &glGetBooleanv;
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D | glwInitES30Direct.inl | 102 gl->getBooleanv = &glGetBooleanv;
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D | glwInitES20.inl | 64 gl->getBooleanv = (glGetBooleanvFunc) loader->get("glGetBooleanv");
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D | glwInitES31Direct.inl | 115 gl->getBooleanv = &glGetBooleanv;
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeStateApiTests.cpp | 87 ctx.glGetBooleanv(-1, ¶ms); in get_booleanv() 210 ctx.glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in get_shaderiv() 265 ctx.glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in get_shader_precision_format()
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/external/deqp/modules/egl/ |
D | teglGetProcAddressTests.inl | 97 "glGetBooleanv", 253 "glGetBooleanv",
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContext.cpp | 288 GLW_APICALL void GLW_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params) in glGetBooleanv() function
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/external/mesa3d/src/mesa/drivers/windows/gdi/ |
D | mesa.def | 288 glGetBooleanv
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/external/deqp/doc/ |
D | GLES2 Negative API Functions.txt | 43 o glGetBooleanv (GLenum pname, GLboolean* params);
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