Searched refs:glGetFragDataLocation (Results 1 – 25 of 29) sorted by relevance
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/external/deqp/doc/testspecs/GL3/ |
D | functional.fragment_out_location.txt | 46 glGetFragDataLocation() at different times checking that changes happen only
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/external/deqp/framework/egl/ |
D | egluStaticES30Library.inl | 108 { "glGetFragDataLocation", (deFunctionPtr)glGetFragDataLocation },
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/external/mesa3d/docs/ |
D | GL3.txt | 16 glBindFragDataLocation, glGetFragDataLocation DONE
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 108 gl->getFragDataLocation = &glGetFragDataLocation;
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D | glwInitES31Direct.inl | 121 gl->getFragDataLocation = &glGetFragDataLocation;
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D | glwInitES30.inl | 108 gl->getFragDataLocation = (glGetFragDataLocationFunc) loader->get("glGetFragDataLocation");
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D | glwInitGL30.inl | 110 gl->getFragDataLocation = (glGetFragDataLocationFunc) loader->get("glGetFragDataLocation");
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D | glwInitGL31.inl | 117 gl->getFragDataLocation = (glGetFragDataLocationFunc) loader->get("glGetFragDataLocation");
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D | glwInitES31.inl | 121 gl->getFragDataLocation = (glGetFragDataLocationFunc) loader->get("glGetFragDataLocation");
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D | glwInitGL32.inl | 125 gl->getFragDataLocation = (glGetFragDataLocationFunc) loader->get("glGetFragDataLocation");
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D | glwInitGL33.inl | 130 gl->getFragDataLocation = (glGetFragDataLocationFunc) loader->get("glGetFragDataLocation");
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D | glwInitGL40.inl | 146 gl->getFragDataLocation = (glGetFragDataLocationFunc) loader->get("glGetFragDataLocation");
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D | glwInitGL41.inl | 157 gl->getFragDataLocation = (glGetFragDataLocationFunc) loader->get("glGetFragDataLocation");
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D | glwInitGL42.inl | 164 …getFragDataLocation = (glGetFragDataLocationFunc) loader->get("glGetFragDataLocation");
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D | glwInitGL44.inl | 184 …getFragDataLocation = (glGetFragDataLocationFunc) loader->get("glGetFragDataLocation");
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D | glwInitGL43.inl | 175 …getFragDataLocation = (glGetFragDataLocationFunc) loader->get("glGetFragDataLocation");
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D | glwInitGL45.inl | 216 …getFragDataLocation = (glGetFragDataLocationFunc) loader->get("glGetFragDataLocation");
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D | glwApi.inl | 219 #define glGetFragDataLocation glwGetFragDataLocation macro
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeStateApiTests.cpp | 772 glGetFragDataLocation(shader, "gl_FragColor"); in init() 777 glGetFragDataLocation(program, "gl_FragColor"); in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeStateApiTests.cpp | 792 ctx.glGetFragDataLocation(shader, "gl_FragColor"); in get_frag_data_location() 797 ctx.glGetFragDataLocation(program, "gl_FragColor"); in get_frag_data_location()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.hpp | 241 int glGetFragDataLocation (deUint32 program, const char* name);
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 219 gl->getFragDataLocation = glGetFragDataLocation;
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/external/deqp/modules/egl/ |
D | teglGetProcAddressTests.inl | 381 "glGetFragDataLocation",
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/external/deqp/doc/ |
D | GLES3 Negative API Functions.txt | 104 o glGetFragDataLocation (GLuint program, const GLchar *name);
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 653 #define glGetFragDataLocation MANGLE(GetFragDataLocation) macro
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