Searched refs:glNormalPointer (Results 1 – 12 of 12) sorted by relevance
/external/mesa3d/src/gallium/state_trackers/wgl/ |
D | opengl32.mingw.def | 197 glNormalPointer = glNormalPointer@12
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D | opengl32.def | 197 glNormalPointer
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D | stw_context.c | 755 &glNormalPointer,
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/external/eigen/demos/opengl/ |
D | icosphere.cpp | 109 glNormalPointer(GL_FLOAT, 0, mVertices[0].data()); in draw()
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D | quaternion_demo.cpp | 259 glNormalPointer(GL_FLOAT, 0, mNormals[0].data()); in drawScene()
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/external/replicaisland/src/com/replica/replicaisland/ |
D | GLErrorLogger.java | 505 public void glNormalPointer(int type, int stride, Buffer pointer) { in glNormalPointer() method in GLErrorLogger.ErrorLoggingGL 506 ((GL10)mGL).glNormalPointer(type, stride, pointer); in glNormalPointer() 969 public void glNormalPointer(int type, int stride, int offset) { in glNormalPointer() method in GLErrorLogger.ErrorLoggingGL 970 ((GL11)mGL).glNormalPointer(type, stride, offset); in glNormalPointer()
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/external/mesa3d/src/mesa/drivers/windows/gdi/ |
D | mesa.def | 346 glNormalPointer
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/external/mesa3d/include/GLES/ |
D | gl.h | 706 GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
D | LwjglGL1Renderer.java | 951 glNormalPointer(vb.getStride(), (FloatBuffer) data); in setVertexAttrib()
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/external/deqp/modules/egl/ |
D | teglGetProcAddressTests.inl | 146 "glNormalPointer",
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/external/mesa3d/include/GL/ |
D | gl.h | 1155 GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
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D | gl_mangle.h | 1239 #define glNormalPointer MANGLE(NormalPointer) macro
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