Searched refs:usesImplicitMSAAResolve (Results 1 – 2 of 2) sorted by relevance
164 bool usesImplicitMSAAResolve() const { in usesImplicitMSAAResolve() function
926 if (this->glCaps().usesImplicitMSAAResolve() && desc.fSampleCnt > 0) { in createRenderTargetObjects()