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1 /**************************************************************************
2 
3 Copyright 2002 Tungsten Graphics Inc., Cedar Park, Texas.
4 Copyright 2011 Dave Airlie (ARB_vertex_type_2_10_10_10_rev support)
5 All Rights Reserved.
6 
7 Permission is hereby granted, free of charge, to any person obtaining a
8 copy of this software and associated documentation files (the "Software"),
9 to deal in the Software without restriction, including without limitation
10 on the rights to use, copy, modify, merge, publish, distribute, sub
11 license, and/or sell copies of the Software, and to permit persons to whom
12 the Software is furnished to do so, subject to the following conditions:
13 
14 The above copyright notice and this permission notice (including the next
15 paragraph) shall be included in all copies or substantial portions of the
16 Software.
17 
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 USE OR OTHER DEALINGS IN THE SOFTWARE.
25 
26 **************************************************************************/
27 
28 /* float */
29 #define ATTR1FV( A, V ) ATTR( A, 1, GL_FLOAT, (V)[0], 0, 0, 1 )
30 #define ATTR2FV( A, V ) ATTR( A, 2, GL_FLOAT, (V)[0], (V)[1], 0, 1 )
31 #define ATTR3FV( A, V ) ATTR( A, 3, GL_FLOAT, (V)[0], (V)[1], (V)[2], 1 )
32 #define ATTR4FV( A, V ) ATTR( A, 4, GL_FLOAT, (V)[0], (V)[1], (V)[2], (V)[3] )
33 
34 #define ATTR1F( A, X )          ATTR( A, 1, GL_FLOAT, X, 0, 0, 1 )
35 #define ATTR2F( A, X, Y )       ATTR( A, 2, GL_FLOAT, X, Y, 0, 1 )
36 #define ATTR3F( A, X, Y, Z )    ATTR( A, 3, GL_FLOAT, X, Y, Z, 1 )
37 #define ATTR4F( A, X, Y, Z, W ) ATTR( A, 4, GL_FLOAT, X, Y, Z, W )
38 
39 /* int */
40 #define ATTRI( A, N, X, Y, Z, W) ATTR( A, N, GL_INT, \
41                                        INT_AS_FLT(X), INT_AS_FLT(Y), \
42                                        INT_AS_FLT(Z), INT_AS_FLT(W) )
43 
44 #define ATTR2IV( A, V ) ATTRI( A, 2, (V)[0], (V)[1], 0, 1 )
45 #define ATTR3IV( A, V ) ATTRI( A, 3, (V)[0], (V)[1], (V)[2], 1 )
46 #define ATTR4IV( A, V ) ATTRI( A, 4, (V)[0], (V)[1], (V)[2], (V)[3] )
47 
48 #define ATTR1I( A, X )          ATTRI( A, 1, X, 0, 0, 1 )
49 #define ATTR2I( A, X, Y )       ATTRI( A, 2, X, Y, 0, 1 )
50 #define ATTR3I( A, X, Y, Z )    ATTRI( A, 3, X, Y, Z, 1 )
51 #define ATTR4I( A, X, Y, Z, W ) ATTRI( A, 4, X, Y, Z, W )
52 
53 
54 /* uint */
55 #define ATTRUI( A, N, X, Y, Z, W) ATTR( A, N, GL_UNSIGNED_INT, \
56                                         UINT_AS_FLT(X), UINT_AS_FLT(Y), \
57                                         UINT_AS_FLT(Z), UINT_AS_FLT(W) )
58 
59 #define ATTR2UIV( A, V ) ATTRUI( A, 2, (V)[0], (V)[1], 0, 1 )
60 #define ATTR3UIV( A, V ) ATTRUI( A, 3, (V)[0], (V)[1], (V)[2], 1 )
61 #define ATTR4UIV( A, V ) ATTRUI( A, 4, (V)[0], (V)[1], (V)[2], (V)[3] )
62 
63 #define ATTR1UI( A, X )          ATTRUI( A, 1, X, 0, 0, 1 )
64 #define ATTR2UI( A, X, Y )       ATTRUI( A, 2, X, Y, 0, 1 )
65 #define ATTR3UI( A, X, Y, Z )    ATTRUI( A, 3, X, Y, Z, 1 )
66 #define ATTR4UI( A, X, Y, Z, W ) ATTRUI( A, 4, X, Y, Z, W )
67 
68 #define MAT_ATTR( A, N, V ) ATTR( A, N, GL_FLOAT, (V)[0], (V)[1], (V)[2], (V)[3] )
69 
conv_ui10_to_norm_float(unsigned ui10)70 static inline float conv_ui10_to_norm_float(unsigned ui10)
71 {
72    return (float)(ui10) / 1023.0;
73 }
74 
conv_ui2_to_norm_float(unsigned ui2)75 static inline float conv_ui2_to_norm_float(unsigned ui2)
76 {
77    return (float)(ui2) / 3.0;
78 }
79 
80 #define ATTRUI10_1( A, UI ) ATTR( A, 1, GL_FLOAT, (UI) & 0x3ff, 0, 0, 1 )
81 #define ATTRUI10_2( A, UI ) ATTR( A, 2, GL_FLOAT, (UI) & 0x3ff, ((UI) >> 10) & 0x3ff, 0, 1 )
82 #define ATTRUI10_3( A, UI ) ATTR( A, 3, GL_FLOAT, (UI) & 0x3ff, ((UI) >> 10) & 0x3ff, ((UI) >> 20) & 0x3ff, 1 )
83 #define ATTRUI10_4( A, UI ) ATTR( A, 4, GL_FLOAT, (UI) & 0x3ff, ((UI) >> 10) & 0x3ff, ((UI) >> 20) & 0x3ff, ((UI) >> 30) & 0x3 )
84 
85 #define ATTRUI10N_1( A, UI ) ATTR( A, 1, GL_FLOAT, conv_ui10_to_norm_float((UI) & 0x3ff), 0, 0, 1 )
86 #define ATTRUI10N_2( A, UI ) ATTR( A, 2, GL_FLOAT, \
87 				   conv_ui10_to_norm_float((UI) & 0x3ff), \
88 				   conv_ui10_to_norm_float(((UI) >> 10) & 0x3ff), 0, 1 )
89 #define ATTRUI10N_3( A, UI ) ATTR( A, 3, GL_FLOAT, \
90 				   conv_ui10_to_norm_float((UI) & 0x3ff), \
91 				   conv_ui10_to_norm_float(((UI) >> 10) & 0x3ff), \
92 				   conv_ui10_to_norm_float(((UI) >> 20) & 0x3ff), 1 )
93 #define ATTRUI10N_4( A, UI ) ATTR( A, 4, GL_FLOAT, \
94 				   conv_ui10_to_norm_float((UI) & 0x3ff), \
95 				   conv_ui10_to_norm_float(((UI) >> 10) & 0x3ff), \
96 				   conv_ui10_to_norm_float(((UI) >> 20) & 0x3ff), \
97 				   conv_ui2_to_norm_float(((UI) >> 30) & 0x3) )
98 
99 struct attr_bits_10 {signed int x:10;};
100 struct attr_bits_2 {signed int x:2;};
101 
conv_i10_to_i(int i10)102 static inline float conv_i10_to_i(int i10)
103 {
104    struct attr_bits_10 val;
105    val.x = i10;
106    return (float)val.x;
107 }
108 
conv_i2_to_i(int i2)109 static inline float conv_i2_to_i(int i2)
110 {
111    struct attr_bits_2 val;
112    val.x = i2;
113    return (float)val.x;
114 }
115 
conv_i10_to_norm_float(int i10)116 static inline float conv_i10_to_norm_float(int i10)
117 {
118    struct attr_bits_10 val;
119    val.x = i10;
120    return (2.0F * (float)val.x + 1.0F) * (1.0F  / 511.0F);
121 }
122 
conv_i2_to_norm_float(int i2)123 static inline float conv_i2_to_norm_float(int i2)
124 {
125    struct attr_bits_2 val;
126    val.x = i2;
127    return (float)val.x;
128 }
129 
130 #define ATTRI10_1( A, I10 ) ATTR( A, 1, GL_FLOAT, conv_i10_to_i((I10) & 0x3ff), 0, 0, 1 )
131 #define ATTRI10_2( A, I10 ) ATTR( A, 2, GL_FLOAT, \
132 				conv_i10_to_i((I10) & 0x3ff),		\
133 				conv_i10_to_i(((I10) >> 10) & 0x3ff), 0, 1 )
134 #define ATTRI10_3( A, I10 ) ATTR( A, 3, GL_FLOAT, \
135 				conv_i10_to_i((I10) & 0x3ff),	    \
136 				conv_i10_to_i(((I10) >> 10) & 0x3ff), \
137 				conv_i10_to_i(((I10) >> 20) & 0x3ff), 1 )
138 #define ATTRI10_4( A, I10 ) ATTR( A, 4, GL_FLOAT, \
139 				conv_i10_to_i((I10) & 0x3ff),		\
140 				conv_i10_to_i(((I10) >> 10) & 0x3ff), \
141 				conv_i10_to_i(((I10) >> 20) & 0x3ff), \
142 				conv_i2_to_i(((I10) >> 30) & 0x3))
143 
144 
145 #define ATTRI10N_1( A, I10 ) ATTR( A, 1, GL_FLOAT, conv_i10_to_norm_float((I10) & 0x3ff), 0, 0, 1 )
146 #define ATTRI10N_2( A, I10 ) ATTR( A, 2, GL_FLOAT, \
147 				conv_i10_to_norm_float((I10) & 0x3ff),		\
148 				conv_i10_to_norm_float(((I10) >> 10) & 0x3ff), 0, 1 )
149 #define ATTRI10N_3( A, I10 ) ATTR( A, 3, GL_FLOAT, \
150 				conv_i10_to_norm_float((I10) & 0x3ff),	    \
151 				conv_i10_to_norm_float(((I10) >> 10) & 0x3ff), \
152 				conv_i10_to_norm_float(((I10) >> 20) & 0x3ff), 1 )
153 #define ATTRI10N_4( A, I10 ) ATTR( A, 4, GL_FLOAT, \
154 				conv_i10_to_norm_float((I10) & 0x3ff),		\
155 				conv_i10_to_norm_float(((I10) >> 10) & 0x3ff), \
156 				conv_i10_to_norm_float(((I10) >> 20) & 0x3ff), \
157 				conv_i2_to_norm_float(((I10) >> 30) & 0x3))
158 
159 #define ATTR_UI(val, type, normalized, attr, arg) do {		\
160    if ((type) == GL_UNSIGNED_INT_2_10_10_10_REV) {		\
161       if (normalized) {						\
162 	 ATTRUI10N_##val((attr), (arg));			\
163       } else {							\
164 	 ATTRUI10_##val((attr), (arg));				\
165       }								\
166    }   else if ((type) == GL_INT_2_10_10_10_REV) {		\
167       if (normalized) {						\
168 	 ATTRI10N_##val((attr), (arg));				\
169       } else {							\
170 	 ATTRI10_##val((attr), (arg));				\
171       }								\
172    } else							\
173       ERROR(GL_INVALID_VALUE);					\
174    } while(0)
175 
176 #define ATTR_UI_INDEX(val, type, normalized, index, arg) do {	\
177       if ((index) == 0) {					\
178 	 ATTR_UI(val, (type), normalized, 0, (arg));			\
179       } else if ((index) < MAX_VERTEX_GENERIC_ATTRIBS) {		\
180 	 ATTR_UI(val, (type), normalized, VBO_ATTRIB_GENERIC0 + (index), (arg)); \
181       } else								\
182 	 ERROR(GL_INVALID_VALUE);					\
183    } while(0)
184 
185 static void GLAPIENTRY
TAG(Vertex2f)186 TAG(Vertex2f)(GLfloat x, GLfloat y)
187 {
188    GET_CURRENT_CONTEXT(ctx);
189    ATTR2F(VBO_ATTRIB_POS, x, y);
190 }
191 
192 static void GLAPIENTRY
TAG(Vertex2fv)193 TAG(Vertex2fv)(const GLfloat * v)
194 {
195    GET_CURRENT_CONTEXT(ctx);
196    ATTR2FV(VBO_ATTRIB_POS, v);
197 }
198 
199 static void GLAPIENTRY
TAG(Vertex3f)200 TAG(Vertex3f)(GLfloat x, GLfloat y, GLfloat z)
201 {
202    GET_CURRENT_CONTEXT(ctx);
203    ATTR3F(VBO_ATTRIB_POS, x, y, z);
204 }
205 
206 static void GLAPIENTRY
TAG(Vertex3fv)207 TAG(Vertex3fv)(const GLfloat * v)
208 {
209    GET_CURRENT_CONTEXT(ctx);
210    ATTR3FV(VBO_ATTRIB_POS, v);
211 }
212 
213 static void GLAPIENTRY
TAG(Vertex4f)214 TAG(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
215 {
216    GET_CURRENT_CONTEXT(ctx);
217    ATTR4F(VBO_ATTRIB_POS, x, y, z, w);
218 }
219 
220 static void GLAPIENTRY
TAG(Vertex4fv)221 TAG(Vertex4fv)(const GLfloat * v)
222 {
223    GET_CURRENT_CONTEXT(ctx);
224    ATTR4FV(VBO_ATTRIB_POS, v);
225 }
226 
227 
228 
229 static void GLAPIENTRY
TAG(TexCoord1f)230 TAG(TexCoord1f)(GLfloat x)
231 {
232    GET_CURRENT_CONTEXT(ctx);
233    ATTR1F(VBO_ATTRIB_TEX0, x);
234 }
235 
236 static void GLAPIENTRY
TAG(TexCoord1fv)237 TAG(TexCoord1fv)(const GLfloat * v)
238 {
239    GET_CURRENT_CONTEXT(ctx);
240    ATTR1FV(VBO_ATTRIB_TEX0, v);
241 }
242 
243 static void GLAPIENTRY
TAG(TexCoord2f)244 TAG(TexCoord2f)(GLfloat x, GLfloat y)
245 {
246    GET_CURRENT_CONTEXT(ctx);
247    ATTR2F(VBO_ATTRIB_TEX0, x, y);
248 }
249 
250 static void GLAPIENTRY
TAG(TexCoord2fv)251 TAG(TexCoord2fv)(const GLfloat * v)
252 {
253    GET_CURRENT_CONTEXT(ctx);
254    ATTR2FV(VBO_ATTRIB_TEX0, v);
255 }
256 
257 static void GLAPIENTRY
TAG(TexCoord3f)258 TAG(TexCoord3f)(GLfloat x, GLfloat y, GLfloat z)
259 {
260    GET_CURRENT_CONTEXT(ctx);
261    ATTR3F(VBO_ATTRIB_TEX0, x, y, z);
262 }
263 
264 static void GLAPIENTRY
TAG(TexCoord3fv)265 TAG(TexCoord3fv)(const GLfloat * v)
266 {
267    GET_CURRENT_CONTEXT(ctx);
268    ATTR3FV(VBO_ATTRIB_TEX0, v);
269 }
270 
271 static void GLAPIENTRY
TAG(TexCoord4f)272 TAG(TexCoord4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
273 {
274    GET_CURRENT_CONTEXT(ctx);
275    ATTR4F(VBO_ATTRIB_TEX0, x, y, z, w);
276 }
277 
278 static void GLAPIENTRY
TAG(TexCoord4fv)279 TAG(TexCoord4fv)(const GLfloat * v)
280 {
281    GET_CURRENT_CONTEXT(ctx);
282    ATTR4FV(VBO_ATTRIB_TEX0, v);
283 }
284 
285 
286 
287 static void GLAPIENTRY
TAG(Normal3f)288 TAG(Normal3f)(GLfloat x, GLfloat y, GLfloat z)
289 {
290    GET_CURRENT_CONTEXT(ctx);
291    ATTR3F(VBO_ATTRIB_NORMAL, x, y, z);
292 }
293 
294 static void GLAPIENTRY
TAG(Normal3fv)295 TAG(Normal3fv)(const GLfloat * v)
296 {
297    GET_CURRENT_CONTEXT(ctx);
298    ATTR3FV(VBO_ATTRIB_NORMAL, v);
299 }
300 
301 
302 
303 static void GLAPIENTRY
TAG(FogCoordfEXT)304 TAG(FogCoordfEXT)(GLfloat x)
305 {
306    GET_CURRENT_CONTEXT(ctx);
307    ATTR1F(VBO_ATTRIB_FOG, x);
308 }
309 
310 
311 
312 static void GLAPIENTRY
TAG(FogCoordfvEXT)313 TAG(FogCoordfvEXT)(const GLfloat * v)
314 {
315    GET_CURRENT_CONTEXT(ctx);
316    ATTR1FV(VBO_ATTRIB_FOG, v);
317 }
318 
319 static void GLAPIENTRY
TAG(Color3f)320 TAG(Color3f)(GLfloat x, GLfloat y, GLfloat z)
321 {
322    GET_CURRENT_CONTEXT(ctx);
323    ATTR3F(VBO_ATTRIB_COLOR0, x, y, z);
324 }
325 
326 static void GLAPIENTRY
TAG(Color3fv)327 TAG(Color3fv)(const GLfloat * v)
328 {
329    GET_CURRENT_CONTEXT(ctx);
330    ATTR3FV(VBO_ATTRIB_COLOR0, v);
331 }
332 
333 static void GLAPIENTRY
TAG(Color4f)334 TAG(Color4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
335 {
336    GET_CURRENT_CONTEXT(ctx);
337    ATTR4F(VBO_ATTRIB_COLOR0, x, y, z, w);
338 }
339 
340 static void GLAPIENTRY
TAG(Color4fv)341 TAG(Color4fv)(const GLfloat * v)
342 {
343    GET_CURRENT_CONTEXT(ctx);
344    ATTR4FV(VBO_ATTRIB_COLOR0, v);
345 }
346 
347 
348 
349 static void GLAPIENTRY
TAG(SecondaryColor3fEXT)350 TAG(SecondaryColor3fEXT)(GLfloat x, GLfloat y, GLfloat z)
351 {
352    GET_CURRENT_CONTEXT(ctx);
353    ATTR3F(VBO_ATTRIB_COLOR1, x, y, z);
354 }
355 
356 static void GLAPIENTRY
TAG(SecondaryColor3fvEXT)357 TAG(SecondaryColor3fvEXT)(const GLfloat * v)
358 {
359    GET_CURRENT_CONTEXT(ctx);
360    ATTR3FV(VBO_ATTRIB_COLOR1, v);
361 }
362 
363 
364 
365 static void GLAPIENTRY
TAG(EdgeFlag)366 TAG(EdgeFlag)(GLboolean b)
367 {
368    GET_CURRENT_CONTEXT(ctx);
369    ATTR1F(VBO_ATTRIB_EDGEFLAG, (GLfloat) b);
370 }
371 
372 
373 
374 static void GLAPIENTRY
TAG(Indexf)375 TAG(Indexf)(GLfloat f)
376 {
377    GET_CURRENT_CONTEXT(ctx);
378    ATTR1F(VBO_ATTRIB_INDEX, f);
379 }
380 
381 static void GLAPIENTRY
TAG(Indexfv)382 TAG(Indexfv)(const GLfloat * f)
383 {
384    GET_CURRENT_CONTEXT(ctx);
385    ATTR1FV(VBO_ATTRIB_INDEX, f);
386 }
387 
388 
389 
390 static void GLAPIENTRY
TAG(MultiTexCoord1f)391 TAG(MultiTexCoord1f)(GLenum target, GLfloat x)
392 {
393    GET_CURRENT_CONTEXT(ctx);
394    GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
395    ATTR1F(attr, x);
396 }
397 
398 static void GLAPIENTRY
TAG(MultiTexCoord1fv)399 TAG(MultiTexCoord1fv)(GLenum target, const GLfloat * v)
400 {
401    GET_CURRENT_CONTEXT(ctx);
402    GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
403    ATTR1FV(attr, v);
404 }
405 
406 static void GLAPIENTRY
TAG(MultiTexCoord2f)407 TAG(MultiTexCoord2f)(GLenum target, GLfloat x, GLfloat y)
408 {
409    GET_CURRENT_CONTEXT(ctx);
410    GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
411    ATTR2F(attr, x, y);
412 }
413 
414 static void GLAPIENTRY
TAG(MultiTexCoord2fv)415 TAG(MultiTexCoord2fv)(GLenum target, const GLfloat * v)
416 {
417    GET_CURRENT_CONTEXT(ctx);
418    GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
419    ATTR2FV(attr, v);
420 }
421 
422 static void GLAPIENTRY
TAG(MultiTexCoord3f)423 TAG(MultiTexCoord3f)(GLenum target, GLfloat x, GLfloat y, GLfloat z)
424 {
425    GET_CURRENT_CONTEXT(ctx);
426    GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
427    ATTR3F(attr, x, y, z);
428 }
429 
430 static void GLAPIENTRY
TAG(MultiTexCoord3fv)431 TAG(MultiTexCoord3fv)(GLenum target, const GLfloat * v)
432 {
433    GET_CURRENT_CONTEXT(ctx);
434    GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
435    ATTR3FV(attr, v);
436 }
437 
438 static void GLAPIENTRY
TAG(MultiTexCoord4f)439 TAG(MultiTexCoord4f)(GLenum target, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
440 {
441    GET_CURRENT_CONTEXT(ctx);
442    GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
443    ATTR4F(attr, x, y, z, w);
444 }
445 
446 static void GLAPIENTRY
TAG(MultiTexCoord4fv)447 TAG(MultiTexCoord4fv)(GLenum target, const GLfloat * v)
448 {
449    GET_CURRENT_CONTEXT(ctx);
450    GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
451    ATTR4FV(attr, v);
452 }
453 
454 
455 
456 static void GLAPIENTRY
TAG(VertexAttrib1fARB)457 TAG(VertexAttrib1fARB)(GLuint index, GLfloat x)
458 {
459    GET_CURRENT_CONTEXT(ctx);
460    if (index == 0)
461       ATTR1F(0, x);
462    else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
463       ATTR1F(VBO_ATTRIB_GENERIC0 + index, x);
464    else
465       ERROR(GL_INVALID_VALUE);
466 }
467 
468 static void GLAPIENTRY
TAG(VertexAttrib1fvARB)469 TAG(VertexAttrib1fvARB)(GLuint index, const GLfloat * v)
470 {
471    GET_CURRENT_CONTEXT(ctx);
472    if (index == 0)
473       ATTR1FV(0, v);
474    else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
475       ATTR1FV(VBO_ATTRIB_GENERIC0 + index, v);
476    else
477       ERROR(GL_INVALID_VALUE);
478 }
479 
480 static void GLAPIENTRY
TAG(VertexAttrib2fARB)481 TAG(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y)
482 {
483    GET_CURRENT_CONTEXT(ctx);
484    if (index == 0)
485       ATTR2F(0, x, y);
486    else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
487       ATTR2F(VBO_ATTRIB_GENERIC0 + index, x, y);
488    else
489       ERROR(GL_INVALID_VALUE);
490 }
491 
492 static void GLAPIENTRY
TAG(VertexAttrib2fvARB)493 TAG(VertexAttrib2fvARB)(GLuint index, const GLfloat * v)
494 {
495    GET_CURRENT_CONTEXT(ctx);
496    if (index == 0)
497       ATTR2FV(0, v);
498    else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
499       ATTR2FV(VBO_ATTRIB_GENERIC0 + index, v);
500    else
501       ERROR(GL_INVALID_VALUE);
502 }
503 
504 static void GLAPIENTRY
TAG(VertexAttrib3fARB)505 TAG(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
506 {
507    GET_CURRENT_CONTEXT(ctx);
508    if (index == 0)
509       ATTR3F(0, x, y, z);
510    else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
511       ATTR3F(VBO_ATTRIB_GENERIC0 + index, x, y, z);
512    else
513       ERROR(GL_INVALID_VALUE);
514 }
515 
516 static void GLAPIENTRY
TAG(VertexAttrib3fvARB)517 TAG(VertexAttrib3fvARB)(GLuint index, const GLfloat * v)
518 {
519    GET_CURRENT_CONTEXT(ctx);
520    if (index == 0)
521       ATTR3FV(0, v);
522    else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
523       ATTR3FV(VBO_ATTRIB_GENERIC0 + index, v);
524    else
525       ERROR(GL_INVALID_VALUE);
526 }
527 
528 static void GLAPIENTRY
TAG(VertexAttrib4fARB)529 TAG(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
530 {
531    GET_CURRENT_CONTEXT(ctx);
532    if (index == 0)
533       ATTR4F(0, x, y, z, w);
534    else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
535       ATTR4F(VBO_ATTRIB_GENERIC0 + index, x, y, z, w);
536    else
537       ERROR(GL_INVALID_VALUE);
538 }
539 
540 static void GLAPIENTRY
TAG(VertexAttrib4fvARB)541 TAG(VertexAttrib4fvARB)(GLuint index, const GLfloat * v)
542 {
543    GET_CURRENT_CONTEXT(ctx);
544    if (index == 0)
545       ATTR4FV(0, v);
546    else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
547       ATTR4FV(VBO_ATTRIB_GENERIC0 + index, v);
548    else
549       ERROR(GL_INVALID_VALUE);
550 }
551 
552 
553 
554 /* Integer-valued generic attributes.
555  * XXX: the integers just get converted to floats at this time
556  */
557 static void GLAPIENTRY
TAG(VertexAttribI1i)558 TAG(VertexAttribI1i)(GLuint index, GLint x)
559 {
560    GET_CURRENT_CONTEXT(ctx);
561    if (index == 0)
562       ATTR1I(0, x);
563    else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
564       ATTR1I(VBO_ATTRIB_GENERIC0 + index, x);
565    else
566       ERROR(GL_INVALID_VALUE);
567 }
568 
569 static void GLAPIENTRY
TAG(VertexAttribI2i)570 TAG(VertexAttribI2i)(GLuint index, GLint x, GLint y)
571 {
572    GET_CURRENT_CONTEXT(ctx);
573    if (index == 0)
574       ATTR2I(0, x, y);
575    else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
576       ATTR2I(VBO_ATTRIB_GENERIC0 + index, x, y);
577    else
578       ERROR(GL_INVALID_VALUE);
579 }
580 
581 static void GLAPIENTRY
TAG(VertexAttribI3i)582 TAG(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
583 {
584    GET_CURRENT_CONTEXT(ctx);
585    if (index == 0)
586       ATTR3I(0, x, y, z);
587    else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
588       ATTR3I(VBO_ATTRIB_GENERIC0 + index, x, y, z);
589    else
590       ERROR(GL_INVALID_VALUE);
591 }
592 
593 static void GLAPIENTRY
TAG(VertexAttribI4i)594 TAG(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
595 {
596    GET_CURRENT_CONTEXT(ctx);
597    if (index == 0)
598       ATTR4I(0, x, y, z, w);
599    else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
600       ATTR4I(VBO_ATTRIB_GENERIC0 + index, x, y, z, w);
601    else
602       ERROR(GL_INVALID_VALUE);
603 }
604 
605 static void GLAPIENTRY
TAG(VertexAttribI2iv)606 TAG(VertexAttribI2iv)(GLuint index, const GLint *v)
607 {
608    GET_CURRENT_CONTEXT(ctx);
609    if (index == 0)
610       ATTR2IV(0, v);
611    else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
612       ATTR2IV(VBO_ATTRIB_GENERIC0 + index, v);
613    else
614       ERROR(GL_INVALID_VALUE);
615 }
616 
617 static void GLAPIENTRY
TAG(VertexAttribI3iv)618 TAG(VertexAttribI3iv)(GLuint index, const GLint *v)
619 {
620    GET_CURRENT_CONTEXT(ctx);
621    if (index == 0)
622       ATTR3IV(0, v);
623    else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
624       ATTR3IV(VBO_ATTRIB_GENERIC0 + index, v);
625    else
626       ERROR(GL_INVALID_VALUE);
627 }
628 
629 static void GLAPIENTRY
TAG(VertexAttribI4iv)630 TAG(VertexAttribI4iv)(GLuint index, const GLint *v)
631 {
632    GET_CURRENT_CONTEXT(ctx);
633    if (index == 0)
634       ATTR4IV(0, v);
635    else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
636       ATTR4IV(VBO_ATTRIB_GENERIC0 + index, v);
637    else
638       ERROR(GL_INVALID_VALUE);
639 }
640 
641 
642 
643 /* Unsigned integer-valued generic attributes.
644  * XXX: the integers just get converted to floats at this time
645  */
646 static void GLAPIENTRY
TAG(VertexAttribI1ui)647 TAG(VertexAttribI1ui)(GLuint index, GLuint x)
648 {
649    GET_CURRENT_CONTEXT(ctx);
650    if (index == 0)
651       ATTR1UI(0, x);
652    else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
653       ATTR1UI(VBO_ATTRIB_GENERIC0 + index, x);
654    else
655       ERROR(GL_INVALID_VALUE);
656 }
657 
658 static void GLAPIENTRY
TAG(VertexAttribI2ui)659 TAG(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
660 {
661    GET_CURRENT_CONTEXT(ctx);
662    if (index == 0)
663       ATTR2UI(0, x, y);
664    else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
665       ATTR2UI(VBO_ATTRIB_GENERIC0 + index, x, y);
666    else
667       ERROR(GL_INVALID_VALUE);
668 }
669 
670 static void GLAPIENTRY
TAG(VertexAttribI3ui)671 TAG(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
672 {
673    GET_CURRENT_CONTEXT(ctx);
674    if (index == 0)
675       ATTR3UI(0, x, y, z);
676    else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
677       ATTR3UI(VBO_ATTRIB_GENERIC0 + index, x, y, z);
678    else
679       ERROR(GL_INVALID_VALUE);
680 }
681 
682 static void GLAPIENTRY
TAG(VertexAttribI4ui)683 TAG(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
684 {
685    GET_CURRENT_CONTEXT(ctx);
686    if (index == 0)
687       ATTR4UI(0, x, y, z, w);
688    else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
689       ATTR4UI(VBO_ATTRIB_GENERIC0 + index, x, y, z, w);
690    else
691       ERROR(GL_INVALID_VALUE);
692 }
693 
694 static void GLAPIENTRY
TAG(VertexAttribI2uiv)695 TAG(VertexAttribI2uiv)(GLuint index, const GLuint *v)
696 {
697    GET_CURRENT_CONTEXT(ctx);
698    if (index == 0)
699       ATTR2UIV(0, v);
700    else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
701       ATTR2UIV(VBO_ATTRIB_GENERIC0 + index, v);
702    else
703       ERROR(GL_INVALID_VALUE);
704 }
705 
706 static void GLAPIENTRY
TAG(VertexAttribI3uiv)707 TAG(VertexAttribI3uiv)(GLuint index, const GLuint *v)
708 {
709    GET_CURRENT_CONTEXT(ctx);
710    if (index == 0)
711       ATTR3UIV(0, v);
712    else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
713       ATTR3UIV(VBO_ATTRIB_GENERIC0 + index, v);
714    else
715       ERROR(GL_INVALID_VALUE);
716 }
717 
718 static void GLAPIENTRY
TAG(VertexAttribI4uiv)719 TAG(VertexAttribI4uiv)(GLuint index, const GLuint *v)
720 {
721    GET_CURRENT_CONTEXT(ctx);
722    if (index == 0)
723       ATTR4UIV(0, v);
724    else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
725       ATTR4UIV(VBO_ATTRIB_GENERIC0 + index, v);
726    else
727       ERROR(GL_INVALID_VALUE);
728 }
729 
730 
731 
732 /* In addition to supporting NV_vertex_program, these entrypoints are
733  * used by the display list and other code specifically because of
734  * their property of aliasing with other attributes.  (See
735  * vbo_save_loopback.c)
736  */
737 static void GLAPIENTRY
TAG(VertexAttrib1fNV)738 TAG(VertexAttrib1fNV)(GLuint index, GLfloat x)
739 {
740    GET_CURRENT_CONTEXT(ctx);
741    if (index < VBO_ATTRIB_MAX)
742       ATTR1F(index, x);
743 }
744 
745 static void GLAPIENTRY
TAG(VertexAttrib1fvNV)746 TAG(VertexAttrib1fvNV)(GLuint index, const GLfloat * v)
747 {
748    GET_CURRENT_CONTEXT(ctx);
749    if (index < VBO_ATTRIB_MAX)
750       ATTR1FV(index, v);
751 }
752 
753 static void GLAPIENTRY
TAG(VertexAttrib2fNV)754 TAG(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y)
755 {
756    GET_CURRENT_CONTEXT(ctx);
757    if (index < VBO_ATTRIB_MAX)
758       ATTR2F(index, x, y);
759 }
760 
761 static void GLAPIENTRY
TAG(VertexAttrib2fvNV)762 TAG(VertexAttrib2fvNV)(GLuint index, const GLfloat * v)
763 {
764    GET_CURRENT_CONTEXT(ctx);
765    if (index < VBO_ATTRIB_MAX)
766       ATTR2FV(index, v);
767 }
768 
769 static void GLAPIENTRY
TAG(VertexAttrib3fNV)770 TAG(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
771 {
772    GET_CURRENT_CONTEXT(ctx);
773    if (index < VBO_ATTRIB_MAX)
774       ATTR3F(index, x, y, z);
775 }
776 
777 static void GLAPIENTRY
TAG(VertexAttrib3fvNV)778 TAG(VertexAttrib3fvNV)(GLuint index,
779  const GLfloat * v)
780 {
781    GET_CURRENT_CONTEXT(ctx);
782    if (index < VBO_ATTRIB_MAX)
783       ATTR3FV(index, v);
784 }
785 
786 static void GLAPIENTRY
TAG(VertexAttrib4fNV)787 TAG(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
788 {
789    GET_CURRENT_CONTEXT(ctx);
790    if (index < VBO_ATTRIB_MAX)
791       ATTR4F(index, x, y, z, w);
792 }
793 
794 static void GLAPIENTRY
TAG(VertexAttrib4fvNV)795 TAG(VertexAttrib4fvNV)(GLuint index, const GLfloat * v)
796 {
797    GET_CURRENT_CONTEXT(ctx);
798    if (index < VBO_ATTRIB_MAX)
799       ATTR4FV(index, v);
800 }
801 
802 
803 static void GLAPIENTRY
TAG(VertexP2ui)804 TAG(VertexP2ui)(GLenum type, GLuint value)
805 {
806    GET_CURRENT_CONTEXT(ctx);
807    ATTR_UI(2, type, 0, VBO_ATTRIB_POS, value);
808 }
809 
810 static void GLAPIENTRY
TAG(VertexP2uiv)811 TAG(VertexP2uiv)(GLenum type, const GLuint *value)
812 {
813    GET_CURRENT_CONTEXT(ctx);
814    ATTR_UI(2, type, 0, VBO_ATTRIB_POS, value[0]);
815 }
816 
817 static void GLAPIENTRY
TAG(VertexP3ui)818 TAG(VertexP3ui)(GLenum type, GLuint value)
819 {
820    GET_CURRENT_CONTEXT(ctx);
821    ATTR_UI(3, type, 0, VBO_ATTRIB_POS, value);
822 }
823 
824 static void GLAPIENTRY
TAG(VertexP3uiv)825 TAG(VertexP3uiv)(GLenum type, const GLuint *value)
826 {
827    GET_CURRENT_CONTEXT(ctx);
828    ATTR_UI(3, type, 0, VBO_ATTRIB_POS, value[0]);
829 }
830 
831 static void GLAPIENTRY
TAG(VertexP4ui)832 TAG(VertexP4ui)(GLenum type, GLuint value)
833 {
834    GET_CURRENT_CONTEXT(ctx);
835    ATTR_UI(4, type, 0, VBO_ATTRIB_POS, value);
836 }
837 
838 static void GLAPIENTRY
TAG(VertexP4uiv)839 TAG(VertexP4uiv)(GLenum type, const GLuint *value)
840 {
841    GET_CURRENT_CONTEXT(ctx);
842    ATTR_UI(4, type, 0, VBO_ATTRIB_POS, value[0]);
843 }
844 
845 static void GLAPIENTRY
TAG(TexCoordP1ui)846 TAG(TexCoordP1ui)(GLenum type, GLuint coords)
847 {
848    GET_CURRENT_CONTEXT(ctx);
849    ATTR_UI(1, type, 0, VBO_ATTRIB_TEX0, coords);
850 }
851 
852 static void GLAPIENTRY
TAG(TexCoordP1uiv)853 TAG(TexCoordP1uiv)(GLenum type, const GLuint *coords)
854 {
855    GET_CURRENT_CONTEXT(ctx);
856    ATTR_UI(1, type, 0, VBO_ATTRIB_TEX0, coords[0]);
857 }
858 
859 static void GLAPIENTRY
TAG(TexCoordP2ui)860 TAG(TexCoordP2ui)(GLenum type, GLuint coords)
861 {
862    GET_CURRENT_CONTEXT(ctx);
863    ATTR_UI(2, type, 0, VBO_ATTRIB_TEX0, coords);
864 }
865 
866 static void GLAPIENTRY
TAG(TexCoordP2uiv)867 TAG(TexCoordP2uiv)(GLenum type, const GLuint *coords)
868 {
869    GET_CURRENT_CONTEXT(ctx);
870    ATTR_UI(2, type, 0, VBO_ATTRIB_TEX0, coords[0]);
871 }
872 
873 static void GLAPIENTRY
TAG(TexCoordP3ui)874 TAG(TexCoordP3ui)(GLenum type, GLuint coords)
875 {
876    GET_CURRENT_CONTEXT(ctx);
877    ATTR_UI(3, type, 0, VBO_ATTRIB_TEX0, coords);
878 }
879 
880 static void GLAPIENTRY
TAG(TexCoordP3uiv)881 TAG(TexCoordP3uiv)(GLenum type, const GLuint *coords)
882 {
883    GET_CURRENT_CONTEXT(ctx);
884    ATTR_UI(3, type, 0, VBO_ATTRIB_TEX0, coords[0]);
885 }
886 
887 static void GLAPIENTRY
TAG(TexCoordP4ui)888 TAG(TexCoordP4ui)(GLenum type, GLuint coords)
889 {
890    GET_CURRENT_CONTEXT(ctx);
891    ATTR_UI(4, type, 0, VBO_ATTRIB_TEX0, coords);
892 }
893 
894 static void GLAPIENTRY
TAG(TexCoordP4uiv)895 TAG(TexCoordP4uiv)(GLenum type, const GLuint *coords)
896 {
897    GET_CURRENT_CONTEXT(ctx);
898    ATTR_UI(4, type, 0, VBO_ATTRIB_TEX0, coords[0]);
899 }
900 
901 static void GLAPIENTRY
TAG(MultiTexCoordP1ui)902 TAG(MultiTexCoordP1ui)(GLenum target, GLenum type, GLuint coords)
903 {
904    GET_CURRENT_CONTEXT(ctx);
905    GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
906    ATTR_UI(1, type, 0, attr, coords);
907 }
908 
909 static void GLAPIENTRY
TAG(MultiTexCoordP1uiv)910 TAG(MultiTexCoordP1uiv)(GLenum target, GLenum type, const GLuint *coords)
911 {
912    GET_CURRENT_CONTEXT(ctx);
913    GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
914    ATTR_UI(1, type, 0, attr, coords[0]);
915 }
916 
917 static void GLAPIENTRY
TAG(MultiTexCoordP2ui)918 TAG(MultiTexCoordP2ui)(GLenum target, GLenum type, GLuint coords)
919 {
920    GET_CURRENT_CONTEXT(ctx);
921    GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
922    ATTR_UI(2, type, 0, attr, coords);
923 }
924 
925 static void GLAPIENTRY
TAG(MultiTexCoordP2uiv)926 TAG(MultiTexCoordP2uiv)(GLenum target, GLenum type, const GLuint *coords)
927 {
928    GET_CURRENT_CONTEXT(ctx);
929    GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
930    ATTR_UI(2, type, 0, attr, coords[0]);
931 }
932 
933 static void GLAPIENTRY
TAG(MultiTexCoordP3ui)934 TAG(MultiTexCoordP3ui)(GLenum target, GLenum type, GLuint coords)
935 {
936    GET_CURRENT_CONTEXT(ctx);
937    GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
938    ATTR_UI(3, type, 0, attr, coords);
939 }
940 
941 static void GLAPIENTRY
TAG(MultiTexCoordP3uiv)942 TAG(MultiTexCoordP3uiv)(GLenum target, GLenum type, const GLuint *coords)
943 {
944    GET_CURRENT_CONTEXT(ctx);
945    GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
946    ATTR_UI(3, type, 0, attr, coords[0]);
947 }
948 
949 static void GLAPIENTRY
TAG(MultiTexCoordP4ui)950 TAG(MultiTexCoordP4ui)(GLenum target, GLenum type, GLuint coords)
951 {
952    GET_CURRENT_CONTEXT(ctx);
953    GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
954    ATTR_UI(4, type, 0, attr, coords);
955 }
956 
957 static void GLAPIENTRY
TAG(MultiTexCoordP4uiv)958 TAG(MultiTexCoordP4uiv)(GLenum target, GLenum type, const GLuint *coords)
959 {
960    GET_CURRENT_CONTEXT(ctx);
961    GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
962    ATTR_UI(4, type, 0, attr, coords[0]);
963 }
964 
965 static void GLAPIENTRY
TAG(NormalP3ui)966 TAG(NormalP3ui)(GLenum type, GLuint coords)
967 {
968    GET_CURRENT_CONTEXT(ctx);
969    ATTR_UI(3, type, 1, VBO_ATTRIB_NORMAL, coords);
970 }
971 
972 static void GLAPIENTRY
TAG(NormalP3uiv)973 TAG(NormalP3uiv)(GLenum type, const GLuint *coords)
974 {
975    GET_CURRENT_CONTEXT(ctx);
976    ATTR_UI(3, type, 1, VBO_ATTRIB_NORMAL, coords[0]);
977 }
978 
979 static void GLAPIENTRY
TAG(ColorP3ui)980 TAG(ColorP3ui)(GLenum type, GLuint color)
981 {
982    GET_CURRENT_CONTEXT(ctx);
983    ATTR_UI(3, type, 1, VBO_ATTRIB_COLOR0, color);
984 }
985 
986 static void GLAPIENTRY
TAG(ColorP3uiv)987 TAG(ColorP3uiv)(GLenum type, const GLuint *color)
988 {
989    GET_CURRENT_CONTEXT(ctx);
990    ATTR_UI(3, type, 1, VBO_ATTRIB_COLOR0, color[0]);
991 }
992 
993 static void GLAPIENTRY
TAG(ColorP4ui)994 TAG(ColorP4ui)(GLenum type, GLuint color)
995 {
996    GET_CURRENT_CONTEXT(ctx);
997    ATTR_UI(4, type, 1, VBO_ATTRIB_COLOR0, color);
998 }
999 
1000 static void GLAPIENTRY
TAG(ColorP4uiv)1001 TAG(ColorP4uiv)(GLenum type, const GLuint *color)
1002 {
1003    GET_CURRENT_CONTEXT(ctx);
1004    ATTR_UI(4, type, 1, VBO_ATTRIB_COLOR0, color[0]);
1005 }
1006 
1007 static void GLAPIENTRY
TAG(SecondaryColorP3ui)1008 TAG(SecondaryColorP3ui)(GLenum type, GLuint color)
1009 {
1010    GET_CURRENT_CONTEXT(ctx);
1011    ATTR_UI(3, type, 1, VBO_ATTRIB_COLOR1, color);
1012 }
1013 
1014 static void GLAPIENTRY
TAG(SecondaryColorP3uiv)1015 TAG(SecondaryColorP3uiv)(GLenum type, const GLuint *color)
1016 {
1017    GET_CURRENT_CONTEXT(ctx);
1018    ATTR_UI(3, type, 1, VBO_ATTRIB_COLOR1, color[0]);
1019 }
1020 
1021 static void GLAPIENTRY
TAG(VertexAttribP1ui)1022 TAG(VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized,
1023 		      GLuint value)
1024 {
1025    GET_CURRENT_CONTEXT(ctx);
1026    ATTR_UI_INDEX(1, type, normalized, index, value);
1027 }
1028 
1029 static void GLAPIENTRY
TAG(VertexAttribP2ui)1030 TAG(VertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized,
1031 		      GLuint value)
1032 {
1033    GET_CURRENT_CONTEXT(ctx);
1034    ATTR_UI_INDEX(2, type, normalized, index, value);
1035 }
1036 
1037 static void GLAPIENTRY
TAG(VertexAttribP3ui)1038 TAG(VertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized,
1039 		      GLuint value)
1040 {
1041    GET_CURRENT_CONTEXT(ctx);
1042    ATTR_UI_INDEX(3, type, normalized, index, value);
1043 }
1044 
1045 static void GLAPIENTRY
TAG(VertexAttribP4ui)1046 TAG(VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized,
1047 		      GLuint value)
1048 {
1049    GET_CURRENT_CONTEXT(ctx);
1050    ATTR_UI_INDEX(4, type, normalized, index, value);
1051 }
1052 
1053 static void GLAPIENTRY
TAG(VertexAttribP1uiv)1054 TAG(VertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized,
1055 		       const GLuint *value)
1056 {
1057    GET_CURRENT_CONTEXT(ctx);
1058    ATTR_UI_INDEX(1, type, normalized, index, *value);
1059 }
1060 
1061 static void GLAPIENTRY
TAG(VertexAttribP2uiv)1062 TAG(VertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized,
1063 		       const GLuint *value)
1064 {
1065    GET_CURRENT_CONTEXT(ctx);
1066    ATTR_UI_INDEX(2, type, normalized, index, *value);
1067 }
1068 
1069 static void GLAPIENTRY
TAG(VertexAttribP3uiv)1070 TAG(VertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized,
1071 		       const GLuint *value)
1072 {
1073    GET_CURRENT_CONTEXT(ctx);
1074    ATTR_UI_INDEX(3, type, normalized, index, *value);
1075 }
1076 
1077 static void GLAPIENTRY
TAG(VertexAttribP4uiv)1078 TAG(VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized,
1079 		      const GLuint *value)
1080 {
1081    GET_CURRENT_CONTEXT(ctx);
1082    ATTR_UI_INDEX(4, type, normalized, index, *value);
1083 }
1084 
1085 
1086 #undef ATTR1FV
1087 #undef ATTR2FV
1088 #undef ATTR3FV
1089 #undef ATTR4FV
1090 
1091 #undef ATTR1F
1092 #undef ATTR2F
1093 #undef ATTR3F
1094 #undef ATTR4F
1095 
1096 #undef ATTR_UI
1097 
1098 #undef MAT
1099