#ifndef _VKTDYNAMICSTATEIMAGEOBJECTUTIL_HPP #define _VKTDYNAMICSTATEIMAGEOBJECTUTIL_HPP /*------------------------------------------------------------------------ * Vulkan Conformance Tests * ------------------------ * * Copyright (c) 2015 The Khronos Group Inc. * Copyright (c) 2015 Intel Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Image Object Util *//*--------------------------------------------------------------------*/ #include "vkDefs.hpp" #include "vkMemUtil.hpp" #include "vkRefUtil.hpp" #include "deSharedPtr.hpp" #include "tcuTexture.hpp" namespace vkt { namespace DynamicState { class MemoryOp { public: static void pack (int pixelSize, int width, int height, int depth, vk::VkDeviceSize rowPitchOrZero, vk::VkDeviceSize depthPitchOrZero, const void * srcBuffer, void * destBuffer); static void unpack (int pixelSize, int width, int height, int depth, vk::VkDeviceSize rowPitchOrZero, vk::VkDeviceSize depthPitchOrZero, const void * srcBuffer, void * destBuffer); }; class Image { public: static de::SharedPtr create (const vk::DeviceInterface& vk, vk::VkDevice device, const vk::VkImageCreateInfo& createInfo); static de::SharedPtr createAndAlloc (const vk::DeviceInterface& vk, vk::VkDevice device, const vk::VkImageCreateInfo& createInfo, vk::Allocator& allocator, vk::MemoryRequirement memoryRequirement = vk::MemoryRequirement::Any); tcu::ConstPixelBufferAccess readSurface (vk::VkQueue queue, vk::Allocator& allocator, vk::VkImageLayout layout, vk::VkOffset3D offset, int width, int height, vk::VkImageAspectFlagBits aspect, unsigned int mipLevel = 0, unsigned int arrayElement = 0); tcu::ConstPixelBufferAccess readSurface1D (vk::VkQueue queue, vk::Allocator& allocator, vk::VkImageLayout layout, vk::VkOffset3D offset, int width, vk::VkImageAspectFlagBits aspect, unsigned int mipLevel = 0, unsigned int arrayElement = 0); tcu::ConstPixelBufferAccess readVolume (vk::VkQueue queue, vk::Allocator& allocator, vk::VkImageLayout layout, vk::VkOffset3D offset, int width, int height, int depth, vk::VkImageAspectFlagBits aspect, unsigned int mipLevel = 0, unsigned int arrayElement = 0); tcu::ConstPixelBufferAccess readSurfaceLinear (vk::VkOffset3D offset, int width, int height, int depth, vk::VkImageAspectFlagBits aspect, unsigned int mipLevel = 0, unsigned int arrayElement = 0); void read (vk::VkQueue queue, vk::Allocator& allocator, vk::VkImageLayout layout, vk::VkOffset3D offset, int width, int height, int depth, unsigned int mipLevel, unsigned int arrayElement, vk::VkImageAspectFlagBits aspect, vk::VkImageType type, void * data); void readUsingBuffer (vk::VkQueue queue, vk::Allocator& allocator, vk::VkImageLayout layout, vk::VkOffset3D offset, int width, int height, int depth, unsigned int mipLevel, unsigned int arrayElement, vk::VkImageAspectFlagBits aspect, void * data); void readLinear (vk::VkOffset3D offset, int width, int height, int depth, unsigned int mipLevel, unsigned int arrayElement, vk::VkImageAspectFlagBits aspect, void * data); void uploadVolume (const tcu::ConstPixelBufferAccess& access, vk::VkQueue queue, vk::Allocator& allocator, vk::VkImageLayout layout, vk::VkOffset3D offset, vk::VkImageAspectFlagBits aspect, unsigned int mipLevel = 0, unsigned int arrayElement = 0); void uploadSurface (const tcu::ConstPixelBufferAccess& access, vk::VkQueue queue, vk::Allocator& allocator, vk::VkImageLayout layout, vk::VkOffset3D offset, vk::VkImageAspectFlagBits aspect, unsigned int mipLevel = 0, unsigned int arrayElement = 0); void uploadSurface1D (const tcu::ConstPixelBufferAccess& access, vk::VkQueue queue, vk::Allocator& allocator, vk::VkImageLayout layout, vk::VkOffset3D offset, vk::VkImageAspectFlagBits aspect, unsigned int mipLevel = 0, unsigned int arrayElement = 0); void uploadSurfaceLinear (const tcu::ConstPixelBufferAccess& access, vk::VkOffset3D offset, int width, int height, int depth, vk::VkImageAspectFlagBits aspect, unsigned int mipLevel = 0, unsigned int arrayElement = 0); void upload (vk::VkQueue queue, vk::Allocator& allocator, vk::VkImageLayout layout, vk::VkOffset3D offset, int width, int height, int depth, unsigned int mipLevel, unsigned int arrayElement, vk::VkImageAspectFlagBits aspect, vk::VkImageType type, const void * data); void uploadUsingBuffer (vk::VkQueue queue, vk::Allocator& allocator, vk::VkImageLayout layout, vk::VkOffset3D offset, int width, int height, int depth, unsigned int mipLevel, unsigned int arrayElement, vk::VkImageAspectFlagBits aspect, const void * data); void uploadLinear (vk::VkOffset3D offset, int width, int height, int depth, unsigned int mipLevel, unsigned int arrayElement, vk::VkImageAspectFlagBits aspect, const void * data); de::SharedPtr copyToLinearImage (vk::VkQueue queue, vk::Allocator& allocator, vk::VkImageLayout layout, vk::VkOffset3D offset, int width, int height, int depth, unsigned int mipLevel, unsigned int arrayElement, vk::VkImageAspectFlagBits aspect, vk::VkImageType type); const vk::VkFormat& getFormat (void) const { return m_format; } vk::VkImage object (void) const { return *m_object; } void bindMemory (de::MovePtr allocation); vk::Allocation getBoundMemory (void) const { return *m_allocation; } private: vk::VkDeviceSize getPixelOffset (vk::VkOffset3D offset, vk::VkDeviceSize rowPitch, vk::VkDeviceSize depthPitch, unsigned int mipLevel, unsigned int arrayElement); Image (const vk::DeviceInterface& vk, vk::VkDevice device, vk::VkFormat format, const vk::VkExtent3D& extend, deUint32 levelCount, deUint32 layerCount, vk::Move object); Image (const Image& other); // Not allowed! Image& operator= (const Image& other); // Not allowed! de::MovePtr m_allocation; vk::Unique m_object; vk::VkFormat m_format; vk::VkExtent3D m_extent; deUint32 m_levelCount; deUint32 m_layerCount; std::vector m_pixelAccessData; const vk::DeviceInterface& m_vk; vk::VkDevice m_device; }; void transition2DImage (const vk::DeviceInterface& vk, vk::VkCommandBuffer cmdBuffer, vk::VkImage image, vk::VkImageAspectFlags aspectMask, vk::VkImageLayout oldLayout, vk::VkImageLayout newLayout, vk::VkAccessFlags srcAccessMask = 0, vk::VkAccessFlags dstAccessMask = 0); void initialTransitionColor2DImage (const vk::DeviceInterface& vk, vk::VkCommandBuffer cmdBuffer, vk::VkImage image, vk::VkImageLayout layout); void initialTransitionDepth2DImage (const vk::DeviceInterface& vk, vk::VkCommandBuffer cmdBuffer, vk::VkImage image, vk::VkImageLayout layout); void initialTransitionStencil2DImage (const vk::DeviceInterface& vk, vk::VkCommandBuffer cmdBuffer, vk::VkImage image, vk::VkImageLayout layout); void initialTransitionDepthStencil2DImage (const vk::DeviceInterface& vk, vk::VkCommandBuffer cmdBuffer, vk::VkImage image, vk::VkImageLayout layout, vk::VkAccessFlags srcAccessMask = 0, vk::VkAccessFlags dstAccessMask = 0); } // DynamicState } // vkt #endif // _VKTDYNAMICSTATEIMAGEOBJECTUTIL_HPP